About giordanno92 (twitter: @rafaelgiordanno)

Still learning to develop games. I use LibGDX to develop them. Love platformers, sidescrollers and RPGs


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A Matter of Time Post Mortem

Posted by (twitter: @rafaelgiordanno)
Wednesday, December 28th, 2016 4:27 pm

I almost forgot to share my game post mortem. This time I wrote on Medium, you can read it here.

Also, I recorded my entire game dev process, but I have zero HD space to edit a video about it, maybe in January?

You can play and rate my LD entry here! Hope you like it and please leave a comment! 😀

My first Ludum Dare game: Beneath Lights

Posted by (twitter: @rafaelgiordanno)
Wednesday, April 30th, 2014 3:37 pm

Hey people, this is my first entry for Ludum Dare. I was really happy to finally be able to participate. Please, play it. I’m up to some criticism since I’m still learning how to make games. I have just post it now because I was working un updates for the game to fit my vision. I wanted to participate for the Jam, but at the end of the first day, I scrapped the idea I was already working and decided to go into something new. And here it is: Beneath Lights

The game was done using LibGDX and the codebase is a complete mess. I caught myself doing manual work for adding the map (like typing the coordinates instead of a clever solution). Even though I spent the week trying to make something to save work for the LD, I completely forgot about the map. And I like to thank Britt Brady (Gloom) who helped me on the last minute with his pixel art. I learned a lot again since the Global Game Jam and the game feels challenging (different from the Global Game Jam). If you want some more info, go to my web page for more. I’m up to some criticism.

Play and comment it here

Any pixel artists available to help me finish?

Posted by (twitter: @rafaelgiordanno)
Sunday, April 27th, 2014 2:46 pm

I’m working for the Jam, and unfortunately had to scrap the idea I was making and rewrite most of the code I was doing.

My game is focused on two characters and platforming challenges involvolving light

Now, with this new idea, I got some Box2D bodies moving along and a cutscene mode. But I’m still using placeholders. Here’s are screenshot with no lights added (click on them to open on a new tab):

I was wondering if there are any pixel artists or, maybe, some artists with a darker sense of art. Cause I’ll be adding lights, and it will be a little dark game somewhat like Limbo. I’ll need to draw scenarios in front of the player and behind him as well (not sure if there’ll be any parallax). If anyone can follow me on this one, I appreciate, I believe you’ll kinda like the ending.


My first Ludum Dare!

Posted by (twitter: @rafaelgiordanno)
Sunday, April 20th, 2014 2:46 am

I’ve always wanted to participate in the Ludum Dare (since LD23), but I was nervous about not finishing in time since I’d never finished a game before, but this year I participated the Global Game Jam and feel like I’m ready to create some games. I really hope it’ll be a cool theme. I’ve been kicking with pixel art and beveled effects (I’m not a graphical artist, just a programmer). I’ve got two friends to follow me along, It’s gonna be awesome!

Check my development blog (I’ll be updating info on my first mobile game, I promise it’ll be good, better than my first pixel art)

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