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Most likely in….

Posted by
Friday, December 14th, 2012 6:51 pm

If  I do participate i will most likely be using a modified version of my LD24 entry: this
Feel free to use it, not sure why you would want to though :)

Im in…..maybe

Posted by
Monday, December 10th, 2012 9:38 pm

With finals coming up, might not be the best game but maybe I’ll try

Decided to make a graph

Posted by
Sunday, September 2nd, 2012 9:03 am

Of all the feedback I have gotten so far on the game.

 

 

 

 

 

 

 

 

 

 

 

 

 

Obviously many people thought the invisibility was annoying or frustrating (spelled it wrong on my chart), it is the game, its the entire story and removing it would make the game really bad.

After that, gameplay being simple, basic, good enough in close second, then the most positive of comments the ‘Interesting Concept’s.

This made me feel proud of my game, and all the time I spent on it.

Originally the game was going to be like the part of Heavy Rain, where you are in the mall and your son goes missing, but alas my graphics and programming knowledge are not up to that level yet, maybe next time. :)

Link to Submission

Keep playing,

Gabe

Class Warfare Post Mortem

Posted by
Tuesday, August 28th, 2012 4:06 pm

Hello everyone Gabe here, it was really fun and everyone was so nice. I am so glad that I actually submitted something, its really only my second actual game I’ve ever made. During LD22 I really wanted to make a game and even made an I’m in post, things didnt go well from  the begining and I decided to forfiet and watch notch’s livestream the rest of the time. This severely reduced my confidence of finishing this one.

How I came up with the idea (As mentioned in the comments on my submission) :

“A couple things that influenced me in the story part were, ‘The Last Book in the Universe’ by Rod Philbrick and the movie ‘In Time’ (2011) starring Justin Timberlake, Olivia Wilde and Amanda Seyfried. I would highly suggest those.

In the book, the world is separated into two groups of people, the commoners and the proovs which are genetically engineered to be better, think super-natural selection. That gave me the idea of evolving to be wealthy.

 In the movie, everyone is engineered so that once they turn 25, their ‘clock’ turns on and they have one year of time. When your clock hits zero, you die. Everything is based on time, its the new currency: “the more wealthy, the longer you live.” That idea is the reason you need to hurry (or else). Also in the movie, inorder to cross ‘time zones’ you had to pay a toll, which was a way to keep the social classes separate, so the rich, who were also the oldest, lived on one side of the country and poor on the other. And that is the reason, you need money to get closer to your parents and the people who could help you find them. ”

Things that went right:

  • I finished the game in time
  • It runs well on the systems I’ve tested
  • I learned a whole bunch about packaging, jars, and jnlp’s
  • Story sounded okay
  • Lots of positive feedback
  • Music ended up working (thanks greasemonkey)
  • Didnt have to worry about Math this time (although as a CS/Math major I should probably be better at math)

Things that went wrong or I  would do differently:

  •  My story didnt really work with the theme
  • AI is horrible
  • Collision Math is just for walls (it shouldve been for the other balls too, so that everyone was pushing off each other and space would push people away from you. This changed the entire story and gameplay)
  • It takes a while to get used to the invisibility, and so in the beginning you just mash buttons until you can just make out the character
  • Graphics were not the best, just colored circles and handmade text
  • no splash screen

 

Link to submission

Link to Timelapse

Link to Book(wikipedia)

Link to Movie(wikipedia) (imdb)

Newest Update, Sounds for every level

Posted by
Sunday, August 26th, 2012 3:18 pm

LINK 

(You are invisible until you collect a couple of coins, you start in the top left on the first level and then on the second and third levels you stay where you are when the level changes.)

Sounds for every level, you can win the game too!

Game now has an ending

Posted by
Sunday, August 26th, 2012 12:06 pm

LINK

Now to figure how to put it on a webpage o_o

 

 

Update, my game is bad and I should feel bad

Posted by
Sunday, August 26th, 2012 8:49 am

LINK

Added a couple more levels (that dont work) and you can now lose the game. Changed the AI so they dont move as much as earlier.

Getting some AI in, and a name!

Posted by
Saturday, August 25th, 2012 9:15 am

Begun to add some AI to the NPC’s, it needs some tweaking but itll get there (hopefully :) ).

Also decided on a working title, Class Warfare. Once the story has been fleshed out, it should work with the title.

TRY HERE (Double click the JAR)

 

 

Finally figured out my menu

Posted by
Saturday, August 25th, 2012 5:55 am

Finished the menu system and basic movement

Link to most recent version

Update Something Playable

Posted by
Saturday, August 25th, 2012 2:21 am

Finally have kinda something playable… Link

Move the ball and collect the gold

Five Hours In

Posted by
Friday, August 24th, 2012 11:05 pm

I have skipped my menu problems and decided to go straight to gameplay….
not the best idea.

Five hours in and you can now move the character around the screen.

 

Link to runnable copy, hopefully 

Menu es no work…

Posted by
Friday, August 24th, 2012 8:26 pm

Well menu system, is semi-written, but moving the selection doesnt….

Count me in!

Posted by
Thursday, August 16th, 2012 4:47 pm

Didnt finish last time due to a math problem that held my attention for all 48 hours, but this time I will submit something.

IDE: Eclipse

Language: Java

Graphics: Photoshop/Fireworks CS5

Sound: BFXR

18 hours to go!

Posted by
Monday, December 19th, 2011 12:53 am

Only 18 hours left and the worst feeling….
Something I was trying to do (math-wise) took about  50 lines and 48 hours to do poorly, until I found that I could do it well in less lines (Law of Cosines instead of Vector Trig).

So, now I have only one basic mechanism finished and little workable hours left (School!)

I may not have a submit-able game, so time to hurry!

This is what I have so far, the red ball is the player:
(Cant even get pictures to work on this post)

Just Click This

Hope everyone enjoyed LD48 #22, I hope next time I’ll get a decent game.

Yay, started pretty well….

Posted by
Friday, December 16th, 2011 9:26 pm

Well, a couple of friends and I decided to do the jam instead of working alone (kinda ironic!) . We are going to be using the same tools. We had written a couple of ideas for some of the themes in order to plan ahead but none of the ones we did were chosen. :(

So far we have a ball moving on the screen with a semi-transparent arc. My team members have finished for the night but I will continue for now!

Good Luck Everyone on Your Projects!

Im in….but might not finish

Posted by
Thursday, December 15th, 2011 7:07 pm

Ill be using my small knowledge of java

photoshop cs 5

sfxr

bluej / eclipse

but… I may run out of time or have horrible graphics/sound

Also anyone know how to change profile picture

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