About fysx (twitter: @fysxdotorg)

Mathematician by trade, but programmer by spirit. I like to make stuff move.

Entries

 
Ludum Dare 28
 
Ludum Dare 26
 
Ludum Dare 23

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fysx's Archive

I’m in

Posted by (twitter: @fysxdotorg)
Friday, April 17th, 2015 6:45 pm

I’ll be doing the jam this time. Also I’ll be trying a different tool and try to make a game with the godot engine. Exciting!

Cookie Time (Mock Up)

Posted by (twitter: @fysxdotorg)
Saturday, December 14th, 2013 8:01 am

This game is about cookies, righteousness, and well deserved punishment. Every day at lunch time the school kids get a cookie, following the golden rule: you only get one. However those pesky sneaky evil kids (as we all know them) however will try to get more than one. This outrageous evilness has to stop, and there is only one person with the power:

You, the lunch lady!

Thanks for reading! Here, have a cookie … erm mockup!

game_mockup

Daring stuff

Posted by (twitter: @fysxdotorg)
Friday, December 13th, 2013 3:54 pm

I will use the usual tasty ingredients:

Still haven’t gotten to build a proper base project so I’ll probably scrap bits of my last successful entry:

But most of all I’ll be hanging out with @the_vrld, @headchant, @cappelnord, and @StevenColling. I dearly hope there will be some food.

Have fun everyone and enjoy the ride!

TrackSurfer

Posted by (twitter: @fysxdotorg)
Monday, April 29th, 2013 5:53 am

All right! My game TrackSurfer is up! I ran into some weird packaging errors, but now everything should work fine. I am really happy with the flow of the game and the minimalism especially in the controls. You can find my entry here.

Here are some screenshots:

gameplay1

 

highscore

Have fun surfing!

12h

Posted by (twitter: @fysxdotorg)
Saturday, April 27th, 2013 1:44 pm

 

My game is now 12h in the making and it starts to be playable. Trying to have minimalistic controls (mouse position only) and so far simple graphics. Currently I am trying to get more fun into it. The aim of the game is to stay on the platforms and get as far as possible on them. The level is procedurally generated and the platforms decay after you have stepped on them. So far it’s kind of a nice flow.

Anyways. Here is a screenshot:

ld26_12h

Muhahahahar! (I’m in)

Posted by (twitter: @fysxdotorg)
Friday, April 26th, 2013 11:01 am

I’m in for this LD48. I’ll be using Löve2d  because I love it (who doesn’t?). I will probably use lots of @the_vrld‘s stuff such as hump, Quickie and also maybe use some of my experiments from my bitbucket page. Don’t know yet whether I will commit to the Compo or take it easy and Jam.

Looking forward to the weekend!

 

I’m in!

Posted by (twitter: @fysxdotorg)
Friday, December 14th, 2012 1:36 pm

My name is Martin and so far I have participated in two game jams (http://www.fysx.org/games/i-hate-myself/, http://www.fysx.org/games/spaceship-in-the-sky-with-colors/) which I superbly enjoyed.

This time I won’t have much time but I’ll still try. I’ll definitely gonna make a game with Love! I can highly recommend this engine!

You can follow me @fysxdotorg.

Have fun!

Progress so far…

Posted by (twitter: @fysxdotorg)
Saturday, April 21st, 2012 5:18 pm

A picture says more than a thousand words

Enough stuff for today. We need to go to bed. Too much Sushi.

 

Meat the Teem

Posted by (twitter: @fysxdotorg)
Saturday, April 21st, 2012 2:25 pm

Hello everyone!

So we’re cooking up some awesome stuff right now. So we thought we’d introduce ourselves to you. There are quite a few personalities of us. We just had our 3rd SCRUM meeting and decided to hire someone for PR. Feel free to apply at @fysxdotorg or @quixoticproject. Be sure to wear a hat for the interview. Apart from that we take anybody. We are a fun mix of people and offer minimum wages and extraordinary working times. We’re looking forward to receive your pictures.

Music Department(currently grabbing some food down-town)

Random Dorks (who let them in?!??)

Natasha and Igor

Friends from down under

The foreign exchange students (everyone should have one! (or two))

Le Magician (all magic happens here)

The compiler compiler (don't mess with him!)

Fan Base

Also this is our current screenshot:

Greetings,

Team Quixotic Project!

 

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