About fydo (twitter: @fydo)

I'm a cat! Meow!

Entries

 
October Challenge 2011
 
Ludum Dare 17
 
Ludum Dare 15
 
 

fydo's Trophies

Vote tampering mastery
Awarded by voxel
on April 21, 2012
The Kittenfinder Robot Award
Awarded by asiekierka
on December 15, 2010
The most Awesome use of TETRIS-like gameplay award
Awarded by allen
on April 26, 2010
LD Honeymoon True Dedication Award
Awarded by SethR
on April 3, 2008
Lolcatz Award
Awarded by Cthulhu32
on February 25, 2008
Excellence in Kittens and Planet Destruction
Awarded by mjau
on December 31, 2007

fydo's Archive

Outta time! (A sad panda face)

Posted by (twitter: @fydo)
Sunday, December 7th, 2008 3:44 pm

Oops, as a result of poor planning combined with some real life things (grandmother’s birthday, taking the bus to another city to visit fambly, etc) I will not be finishing on time. :(

Anyways, if you’re curious to see how far I got with RACING FEVER, check out this page:
http://fydo.net/projects/ludum-dare-13-entry

I totally intend to keep working on it. As you tell, there is no way to actually complete a race. Also, the computer-controller cars are morons. :)
Some friends on IRC also pointed out that the garage menu controls should be a little more responsive too.

Anyways, good luck to everyone else involved! :D:D

A first work-in-progress screenshot

Posted by (twitter: @fydo)
Saturday, December 6th, 2008 8:02 pm

As always, I’ve started to get a little frustrated with the physics side of things, so I decided to take some time and make some decent looking GUI stuff. Here’s my first screenshot!

micro Ludum Dare!

Posted by (twitter: @fydo)
Monday, September 15th, 2008 5:47 am

Hello everyone!

I was hanging out on IRC with some pals when Bleck, DrPetter, and I decided to have a fun little “microLD”, where normal LD rules apply, but you get only 6 hours to develop your game. It’s quite flexible in that you can choose which 6 hours you want to use. (Hooray for the honor system)

There is an added twist that I announced the theme at least a day before everyone started, so you got to think about what you wanted to make.

The theme is/was ‘Utopia’.

Here are the final entries: (From what I’ve heard, I’m still waiting on entries from philhassey and mjau)

Bleck – Snowtopia –  http://www.omnisu.com/files/snowtopia.zip
DrPetter – Utopia – http://www.cyd.liu.se/~tompe573/drpetter_utopia.zip
Fydo – Paradise Gone – http://fydo.net/programming/ParadiseGone-fydo-microLD1.zip

I certainly had a lot of fun making my entry. I had about 2 hours to kill on a busride a few hours before I started developing the game, so I planned it all out on paper. It worked out surprisingly well, in my opinion. Post your comments! 😀

And of course, it’s not too late to participate. Since this isn’t really an official compo by any means, feel free to set aside 6 hours of your choice to make a game and put a link in the comments. Hooray!

A Flying Cat

Posted by (twitter: @fydo)
Thursday, August 7th, 2008 8:00 pm

A flying cat

Kittens

Posted by (twitter: @fydo)
Thursday, August 7th, 2008 7:53 pm

Kittens

Fydo’s LD11 timelapse

Posted by (twitter: @fydo)
Sunday, April 20th, 2008 6:06 pm

Here’s a timelapse! If it doesn’t show up, it might still be processing on YouTube.

Music by Nine Inch Nails – Ghosts – Track 34

miniPals

Posted by (twitter: @fydo)
Sunday, April 20th, 2008 4:27 pm

miniPals is a minimalistic co-operative platformer. It features 7 levels of fun! 2nd player requires a joystick (sorry team)

Keep in mind that even though this is a co-op platformer, you can still enjoy it by yourself!

controls:

z – use power

x – switch player (1P mode only)

left & right arrows – move

check the README.txt for more information!

screenshots:

omg lol screenshoot for miniPalsomg lol screenshoot #2 for miniPals

win32 download with source: http://fydo.net/programming/fydo-miniPals-LD11.zip

moar food

Posted by (twitter: @fydo)
Sunday, April 20th, 2008 9:34 am

Oh yeah, that’s raspberry cream cheese. Mmmm.

fydo-LD11-food-2

Today is my birthday!

Posted by (twitter: @fydo)
Sunday, April 20th, 2008 8:36 am

Also, here is what I ate last night. Om nom! 😀

fydo-LD11-food-1

minimal screenshot

Posted by (twitter: @fydo)
Saturday, April 19th, 2008 1:13 pm

Fydo-LD11-screen1

A pictuar of a desk!

Posted by (twitter: @fydo)
Friday, April 18th, 2008 5:03 pm

*Fydo participates!*

The Desk of Fydo

Another poster

Posted by (twitter: @fydo)
Wednesday, April 16th, 2008 3:35 pm

Om nom nom? DO NOT WANT!

LD 10.5 – Kittay

Posted by (twitter: @fydo)
Sunday, February 24th, 2008 7:08 pm

Howdy!

Here is my entry. It’s basically a cross between robotfindskitten and a generic platformer.

kittay screen 1kittay screen 2

DOWNLOAD: http://kittay.ca/kittay-fydo-LD105.zip (1.0 mb)

Written in C, uses OpenGL. Didn’t have time to make a linux binary, sorry team.

I’m planning on doing a post-compo version, with bugfixes and better level graphics. Also, I’ll incorporate the other 3 mini-songs that I recorded, too. 😉

Enjoy!

EDIT: Note that I’ve created a launchpad project for kittay. So you can file bugs there! Yay!

running out of time 30min compo

Posted by (twitter: @fydo)
Tuesday, December 18th, 2007 5:52 pm

Meow

Meow!

song2 tab

Posted by (twitter: @fydo)
Tuesday, December 18th, 2007 11:22 am

Since the music to my game, Space Reactions, has become a little bit popular, I figured I’d tab it out for any fellow guitar players here. I haven’t got a guitar in front of me right now, but I think this is pretty accurate. I’ll update this post if I find anything wrong with it 😉


---------------------------------------------------------
-------12~~~-----5/8\5~~-------12~~~---------------------
------------------------------------------7/9-----5/9----
----14---------7------------14----------9-------7--------
---------------------------------------------------------
-12----------5-----------12----------7--------5----------

Sounds good with some light distortion and little bit of tremolo. Enjoy!

Quick update

Posted by (twitter: @fydo)
Monday, December 17th, 2007 2:24 pm

Hey, not sure if everyone noticed the edit to my last post, so I’m making a new post…

It appears that I missed a source file (.py) in my original zip, so I’ve updated the zip to include it. If you were having problems running the game in linux or OSX, please re-download and try again :)

Thanks for your patience.

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