Ludum Dare 24
Ludum Dare 23
Here’s what we have so far. We’re going for an ongoing upgrading-your-character type game. Sort of like all of the kitten cannon clones except ours isn’t simply launch and watch its a sidescroller.
This time I’ll be doing the jam though with a friend and fellow computer science major Brandon. I’ll be streaming again and I’ll do the live builds as well.
Follow my progress:
Oh and here’s what I’ll be using to actually make the game:
- Eclipse/Java 6
- Tinysound API
- This template put together from modified code from my ld23 entry
It’s looking good so far. I have a rendering engine and most of an animation engine. However, I’ve run into a problem art. I forgot about my animating skills. Oh well, I just need to play with it a bit more tomorrow. But for now, sleep.
Here’s what I have so far: http://dl.dropbox.com/u/8016309/ld23/index.html
I’m streaming and updating that link as I develop the game, come watch when I wake up for more development tomorrow!
I look forward to an awesome weekend!
Here’s what I’m going to use:
- Java with Eclipse as my IDE
- SFXR and possibly muse score if I have time to compose something
- Tiny Sound for sound control
- GIMP for artwork
- Git for version control
- RecordMyDesktop for timelapse
I’ll be testing myself over next week and hopefully I’ll be able to finish a game in 48 hours.