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That Was A Great Jam!

Monday, August 29th, 2016 7:18 pm

Hope you all had just a great Jam as I did. From scratch to a full working game in 3 days. Found some time today to do some level developing, give the game a try!

Try the Game here


My Jam is Finished

Monday, August 29th, 2016 12:04 am

Well, little bit late but I finished my game, just 4 levels for now. But hope you guys will like it. Was a good experience and learned a lot of this weekend and to top it of, got a very cool game concept which I will work out further in the coming weeks.

Play it right here: http://www.friedfishgames.com/gamez/Merlins_Dungeon/


A Goodnight to All – until next Jam!

Game Play Ready

Sunday, August 28th, 2016 8:10 pm

The Game is more or less ready, using the last hours to finalize and level design.



Sunday, August 28th, 2016 6:20 pm

And you thought Merlin was only a Magician?


Little Dip but we pull through

Sunday, August 28th, 2016 4:47 pm



Still Going Strong On This Side Of The World

Sunday, August 28th, 2016 2:50 pm


Pretty happy with the way the game starts to look. Should have enough time to finish it for the compo but will be going for the Jam instead. Gives me some more polishing and level design time 😉

The End is Near

Sunday, August 28th, 2016 11:11 am

Still some 8 hours plus, feeling good. Should be able to make it.


Goodmorning on Day 2

Sunday, August 28th, 2016 7:57 am


Time for some shut time

Saturday, August 27th, 2016 11:15 pm

Less then a day to go, last screenshot for this day. Goodnight you all!


Time to end this day

Saturday, August 27th, 2016 8:52 pm

One day down and lots of progress. Some last lines of coding and then some deserved shut time. Tomorrow still lots to do. But it should work out.


Gameplay nicely on the way

Saturday, August 27th, 2016 5:43 pm


Assets mostly done, time for game developing

Saturday, August 27th, 2016 4:18 pm


First screenshot

Saturday, August 27th, 2016 2:32 pm


First Game Sprites Ready

Saturday, August 27th, 2016 12:45 pm


Main game assets inked…

Saturday, August 27th, 2016 11:19 am

…now get them digitized and animated


Still on the drawing stuff

Saturday, August 27th, 2016 9:05 am

no line of code yet but the assets are coming along.


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