Ludum Dare 26
Ludum Dare 23
Ludum Dare 22
Ludum Dare 20
About FredericRP (twitter: @FredericRP)
Was hardcore gamer, but I've got a wife and a kid now :)
Game Dev with Unity3D mainly
Tools for Unity3d :
A Maze Kit : Generate paths in 3D by drawing or using an algorithm. Replace with prefabs when you're ready ! http://u3d.as/content/equilibre-games/a-maze-kit/4ht
Align Editor : align, distribute, duplicate objects in the 3D spacehttp://u3d.as/content/equilibre-games/align-editor/1Am
Chrono Egg : countdown, chronometer and the time right in unity http://u3d.as/content/equilibre-games/chrono-egg/2wn
So.. it’s Minimalism..
I’m just starting and my countdown says there’s 1 day, 18 hours and 16 minutes left, I’d better go back to work !
I think I might have a game idea for minimalism, let’s hope it’s not too much ! All I can say for now is that you should play a guy with a 2D view, and I’d like to put something of a “groundhog day” in it, but I’m not sure I will be able to.
Good luck everyone !
Last time was a while ago, and I won’t have the whole week end, but I’m in !
I will use Unity3D and whatever is necessary for graphics and music for a guy that is neither a graphist nor a musician
I’ve updated the dead line countdown for the occasion in the unity asset store (totally free tool) :
Chrono Egg v1.1 : http://u3d.as/content/equilibre-games/chrono-egg/2wn
Et si tu parles français, viens sur le canal IRC #ludumdare-fr sur irc.afternet.org que l’on partage tout ça ensemble
Well, my Ludum Dare submission contains the whole message I wanted to send, so I’m happy with it. But it lacks a lot of gameplay and you play only for one minute before reaching the end, that’s obviously to short ! So here’s a release with many levels (in fact, infinite levels) and more challenges. I also added some features as a red flash when you’re hurt, some graphics changes so you can see best your player in the middle of the “cells crowd” and some tiny stuffs around.
Have a look and try it ! (it’s also accessible from the same link as the official jam release, just click on the “post compo release” on the bottom)
Hello there, I’m proud to announce that I made it ! If you read my previous post, you know that I wasn’t home, and was there only for the last 6 hours, but it’s a special 10th year anniversary, you got to do something, right ?! Not the whole thing I had in mind but something is there, and.. well, I’ll see in the morning if I were not too tired to try this, but I made it in approximately 6 hours, submitted it 16 minutes before the end, and there’s even a title screen and an end ! Here’s the screenshot of the beginning, and the link to my entry. I hope you will enjoy the few moments you’re in it, I now I enjoyed to send the message that’s in it.
Yes, the double birthday surprise party went very well ! But that was far away from home, so… I’m in ! Ahem.. There’s only 6 hours and 21 minute left, I had time to discover the LD48 theme “Tiny World” on saturday evening, and one day almost to think about. So that’s up to me now to do something with it, and mostly create what I’ve got in my mind. Time will tell if I can succeed here. I have one screenshot from the first 5 minutes (yes, there is something to see) :
And I can share one more thing with you : the title of my game begins with the letter “W”. See you soon ! (very. soon.)
sQared is not finished but here’s a preview I want to share with you : just click on the link.
This works well with firefox and windows, unfortunately the unity3d webplayer seems to have some kind of issue with the mouse input on the mac browsers. I’ll share a mac and a windows standalone applications asap so you can enjoy and mostly comment on what you see
A little in-game footage is uploading (very slowwwwly) on YouTube, I’ll share the link asap, but here are some details on the story :
You are on a room that you know nothing about. Why are you here, who brought you here, are you alone, those are the questions that come into your mind. And then, you begin your quest. It’s simple as opening a door: you discover other rooms with some strange lights on the walls, their meaning are not familiar at all. During your journey, you will encounter some people, and yet you will still be alone.. at the end. Who will you be at the end ? Yes, who !? That’s the question you will have to answer to be able to complete the game.
an overview of the rooms (that you can not see in the game !) – click to enlarge
As I stated in a previous post, I’m not alone : a buddy of mine created the soundtrack, I’ve got some ideas from another one (but I’m sure the ideas are better when you discuss with other people) and the 3D models for the characters ingame are made by another friend. And yet, we are proud to participate, share the results and learn from others and from this ludum dare.
See you soon !
here’s just a hint on what we’re working on ! Yep, I’m not alone, well, I’m working with three buddies, that’s what I mean (so technicaly, I won’t be in the compo, but the jam) : AnneSo for the 3D models and some graphics, Ben for the music, Max(e) for the scenario (and maybe her voice before the end ?), we all participated to the original idea.
You’re alone in a cubical room. One door that you can go through.. What will you discover behing, why are you here, how did you ended up there ? Are you Alone ? Let’s try to figure out !
Everything is not quite clear but the main idea is here : let’s have an alone character in a cube (if that reminds you a movie.. well, that’s not quite a coincidence, but let’s not copy its story) and he must find the exit..by himself of course
I didn’t have time to make a video I’m in, but it’s obvious if you are on twitter : I’m in !
My chosen tools :
– Align Editor 1.7 for unity3d (5$ for you, free for me as I did it)
– ChronoEgg for unity3d to record the timelapse and to check the dead line every second
– Ableton Live (well.. a friend’s one)
And that’s all, I wish you all luck, very weird ideas and don’t forget to take time to submit your game at the end !
Okay, even if October had some more days, the ski camp wouldn’t be opened on the 34th of October, as a little polish takes way too much time ! But it was really fun and the game is already enjoyed by all the beta testers we got, so we released it online and will continue ! For the next Ludum Dare, or any project if you want too, I made a count down window that you can display right within Unity (of course, that assumes you use Unity). Between wolves and timer, the post continues here after… (more…)