About Franklin's Ghost (twitter: @FranklinsGhost)


Franklin's Ghost's Trophies

This is for being an awesome sport!
Awarded by Dizzyman572
on September 14, 2015
You were there *Award* #LD30
Awarded by alvivar
on October 19, 2014

Franklin's Ghost's Archive

Brutally Shifty Dance Crew

Posted by (twitter: @FranklinsGhost)
Monday, April 18th, 2016 6:27 am

Finished my entry for LD35. Didn’t get to do a lot of stuff that I wanted to do but still pretty happy with what I submitted.

It’s a small quick dancing pattern game.

Brutally Shifty Dance Crew




Golbertz Party Sing-A-Long is now submitted

Posted by (twitter: @FranklinsGhost)
Monday, August 24th, 2015 1:43 am

Another ludum dare down and another one where I ran out of time.


5th time’s a charm – I’m in

Posted by (twitter: @FranklinsGhost)
Thursday, August 20th, 2015 8:28 am

This will be my fifth Ludum Dare in a row. Hoping for the best and we’ll see what happens. I’ll be happy to just have people play whatever I make and hopefully beat some of my past scores.

Once again I’ll be tweeting my progress as I go.

Good luck everyone.

Battle of Tolzford

Posted by (twitter: @FranklinsGhost)
Sunday, May 3rd, 2015 9:45 am

Battle of Tolzford

Ludum Dare 32 – An Unconventional Weapon

This was my fourth Ludum Dare so this time I had a better approach to the whole process. Last LD I suffered from focusing too much on the graphics and not enough on the content. This time I made sure to build a small playable experience before filling in the graphics.


The game idea I decided early on was going to be a play on the old final fantasy/shining force games. The player is thrown into an existing game and right away runs into an “enemy”. In the battle screen they can choose to Attack, Run or use the Unconventional Weapon.

Battle of Tolzford

I wanted to play on the way players know what is expected of them to do in games and how they do it without questioning.

The game is a really short experience but I’m quite happy with it and do plan on expanding on it. I have so many ideas for this world and situations that I didn’t have time to add in. Will continue posting on my twitter as I get around to working on it.

I’m in again

Posted by (twitter: @FranklinsGhost)
Thursday, April 16th, 2015 6:27 am

This is going to be my fourth Ludum Dare in a row which I’m pretty happy about. Hopefully this time I won’t waste too much time coming up with an idea and can finish something that I’ll be happy with.

Learnt a lot each time from entering so looking forward to seeing how this one will go. Going to try and do Twitter updates through the whole process so that should be interesting. Also hoping to beat my past scores, although doubt I’ll be able to beat my graphic rank of #11 from the last one.

Good luck everyone.

LD31 – Murder Of Zafu

Posted by (twitter: @FranklinsGhost)
Saturday, December 6th, 2014 2:18 am

This is my third attempt at Ludum Dare so we’ll see how this goes.

My idea is you’re a detective looking through a peephole at a scene where a murder is to occur and you have to solve it by paying attention. Not sure where I’m going with this but intro is now done so I’m moving on to the actual mechanics. Been posting updates as I go on my Twitter.

Intro gif

Murder Of Zafu


Zanlings Match – results

Posted by (twitter: @FranklinsGhost)
Tuesday, September 16th, 2014 4:54 am



Coolness 100%
#40 Humor 3.76
#277 Graphics 3.56
#364 Mood 3.22
#534 Theme 3.29
#569 Innovation 3.14
#592 Audio 2.66
#730 Fun 2.85
#780 Overall 2.99

Really happy with my results for Humour but had been hoping to get a better result in the Overall category. Didn’t beat my last LD, ohh well maybe next time…

Still plan on expanding on Zanlings Match and have come up with 42 other contestants so far.

Congratulations again everyone on another successful LD and only 80 days till we do this all again.

Zanlings Match – connecting worlds since 2082

Posted by (twitter: @FranklinsGhost)
Wednesday, September 10th, 2014 6:56 am

Screen01Ludum Dare 30

This was my second Ludum Dare so this time I felt a lot more confident that I knew what I was getting myself into. Once the theme was announced I struggled coming up with different ideas and wasted most of the first day just deciding on how I was going to use the theme.

After about 8hrs I finally came up with the idea of an intergalactic dating show with characters from all over the universe competing to find a connection with the Bachelor. The name zanlings match came pretty quick and once I had designed the title screen it really helped with figuring out the look of the game. I wanted to keep the colour count low and bright so I decided on the yellow, white, black and pink.

The second day was alot more productive because I woke up knowing what I needed to do. I started designing all the characters I needed, setting up the dating show layout and working on the code. Once I had programmed the game to be played all the way through from start to finish I was able to move onto the music (the area I have least experience). I wanted something to do with love and otherworldly and with the help of audacity and some singing I was able to get something I ended up really happy with.



Time was running out but I wanted to do separate endings depending on which contestant you ended up with so I quickly sketched the look I wanted and then with the final minutes went back and polished it and submitted. After being awake for the last 25 hours I crashed out and was pretty happy with what I had achieved.


I’ve had great feedback with my dating game and was even mentioned in a joystiq article which was a nice surprise. http://www.joystiq.com/2014/08/26/play-all-of-the-connected-world-ludum-dare-30-games/?ncid=rss_truncated

My favourite review though was from Snoother “I’m not quite sure how to advertise this one. A weird dating show simulator where you may end up marrying a towering pink blob monster. Wait, that’s not quite it. A carefully stylised romance that will amuse, touch and perplex. Slightly better. But not perfect. Just go play it — trust me.”

Also check out Snoother‘s entry Sleep which has some great writing.

The Future

I’ve decided I want to take this game further  and do a full polished release, so I’ve been coming up with a lot more contestants. I want there to be random characters each time you play and so far I have about 30 unique contestants planned (I want to get to about 100). Also been working on more random endings depending on choices made and planned scenarios. I’ve started a twitter account where I plan on posting updates as I work on the game. @FranklinsGhost

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