About Jordan Kniest (twitter: @JPSMJordan)

I have programmed the first time when I was 8 years old. At that time I started with HTML, CSS and PHP. And I never stopped!

Now, 9 years later, I am making an apprenticeship as an Software Developer. There I'm mostly develop Apps (iOS, Android) and Websites.

For APP & Game Development I use the Unity3D Engine (at work and private). Websites are mostly made with PHP (Wordpress or Typo3)

Entries

 
Ludum Dare 34
 
Ludum Dare 31
 
Ludum Dare 30

Jordan Kniest's Trophies

Jordan Kniest's Archive

FISH!

Posted by (twitter: @JPSMJordan)
Friday, August 26th, 2016 10:42 pm

I will remake the fish model later but for now I want the gameplay done :) Oh and I want random colors.

fish

First screenshot

Posted by (twitter: @JPSMJordan)
Friday, August 26th, 2016 9:17 pm

I need to say that I am not an artist ūüėÄ But somehow I like the result

first

Some progress

Posted by (twitter: @JPSMJordan)
Friday, January 22nd, 2016 7:12 pm

progress

I am making some progress on my #MiniLD64 game. I am also livestreaming the whole thing.

https://twitch.tv/firewallcoder

Two Way Dungeon | Timelapse

Posted by (twitter: @JPSMJordan)
Monday, December 14th, 2015 4:33 pm

Boss Idle Animation

Posted by (twitter: @JPSMJordan)
Sunday, December 13th, 2015 9:13 am

boss_idle

Boss Modeling:

Posted by (twitter: @JPSMJordan)
Sunday, December 13th, 2015 8:54 am

This is the boss enemy of my game:

bossRoom

Animation Bugs :D

Posted by (twitter: @JPSMJordan)
Sunday, December 13th, 2015 6:06 am

bugs

Sword

Posted by (twitter: @JPSMJordan)
Saturday, December 12th, 2015 8:09 pm

Now there is a nice little sword in my game :)

sword

ATTACK!

Posted by (twitter: @JPSMJordan)
Saturday, December 12th, 2015 5:41 pm

battle

Darkness and Textures

Posted by (twitter: @JPSMJordan)
Saturday, December 12th, 2015 1:32 pm

dark tex

I think it looks pretty okay.. now I will go on to the actual gameplay

First GIF

Posted by (twitter: @JPSMJordan)
Saturday, December 12th, 2015 12:25 pm

giphy

First Screenshot

Posted by (twitter: @JPSMJordan)
Saturday, December 12th, 2015 8:34 am

Hello Folks,

Here you can see my first screenshot. Currently there are no real textures but a lot of the gameplay is done.

early

I’m in

Posted by (twitter: @JPSMJordan)
Friday, November 20th, 2015 4:11 am

Hello folks,

This time I will participate in the game jam. Probably with a friend (graphics).

 

Tools I will use:

  • Engine (2D or 3D): Unity
  • IDE (C#): Visual Studio 2015 Community + Resharper
  • 3D Models (maybe): Blender
  • Graphics: Paint.NET, Photoshop, Illustrator
  • Chronolapse
  • Some kind of music / sound maker software

Deep in the caves

Posted by (twitter: @JPSMJordan)
Saturday, August 22nd, 2015 5:37 am

For this Ludum Dare I decided to use minimalistic graphics (and no 3D Elements), but to implement sound and music.

I’ve created a simple¬†cave generator with¬†three tiles:

cave

This will be the main level. The Player needs to build some kind of a underground monster village where he needs to farm and so on.

The Goal is to exterminate a few human villages (Don’t know how many yet)

You can upgrade your buildings and then spawn more powerfull monsters!

 

Have a nice day,

Jordan

I’m in

Posted by (twitter: @JPSMJordan)
Friday, April 17th, 2015 2:30 pm
 I now take part for the third time!

Tools:

    Engine: Unity3DIDE: Microsoft Visual C# 2010 Express

  • Language: C#
  • Music: I don’t know
  • Sounds:¬†bfxr

  • Graphics: paint.net & Gimp

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