Ludum Dare 33
The Theme is:
You are the Monster

PlayRate80Star

Judging Ends in
3 weeks of Playing and Rating games!

About Fififox (twitter: @fifif0x)

I make games ! :D Well, at least I try... Ludum Dare 19 was the first game programming compo I entered !

Entries

 
Ludum Dare 27
 
7dRTS
 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24
 
Ludum Dare 23
 
MiniLD 32
 
Ludum Dare 22
 
Ludum Dare 21
 
Ludum Dare 19

Fififox's Trophies

Most Extreme Person Award
Awarded by antonijn
on July 16, 2013
The 7-Way Tie Award
Awarded by JesterBLUE
on January 9, 2013

Fififox's Archive

News from the Tower Offence vs Tower Potato front

Posted by (twitter: @fifif0x)
Thursday, August 22nd, 2013 7:48 am

What do you think will happen to the Potatoes? Tell us!
This is a follow-up to the previous news report from Dezzles.

Don’t forget to join our ranks (LDTO, Tower Offence) if you have not already and fight against the potatoes (LDTP).
Some news will follow regarding the status of our other enemy (LDTD, Tower Defense).

They said Tower Defense, we say NO! All hail Tower Offense!

Posted by (twitter: @fifif0x)
Tuesday, August 20th, 2013 9:26 pm

LDTO Propaganda

LD25 Games

Posted by (twitter: @fifif0x)
Wednesday, December 19th, 2012 12:44 pm

Since I haven’t seen anybody posting the usual thumbnail wallpaper, here’s one I made! 😛

The 1328 games made for LD25!

Progress on my unnamed game!

Posted by (twitter: @fifif0x)
Sunday, December 16th, 2012 2:00 pm

So, we’re 5 hours before the deadline, which means I should have already posted screenshots and everything, but I’m not at home, which explains why I’m completely disorganized!
I’m using:

  • Javascript: CraftyJS
  • Geany as editor
  • The GIMP for graphics
  • LMMS for music

And here’s the much needed screenshot:

Better graphics than usual!

Convolution

Posted by (twitter: @fifif0x)
Monday, August 27th, 2012 7:33 pm

Hey there LDers!

I submitted a game to the compo, even if I restarted two times with different ideas!

“Convolution” is based on the Game of Life, but with a twist: there are teams!
There is a marketplace where you can buy patterns which are then placed on the grid wherever you decide is the best spot to defeat your enemy…
You can spend points to buy all kinds of still life forms, gliders, oscillators and pulsars!

You might already have seen a screenshot of an early version here, but here’s how it looks now:

Convolution, a team deathmatch based on Conway’s Game of Life

Click the picture to download and rate “Convolution”, that good guy wants you to ! 😛

Please Rate :)

Also check out the timelapse of its creation:

Hoping to rate your game soon,
Fififox

PS: I’ll do my best to rate the games of all those who rate mine, because it’s the least I can do to thank you!

Convolution

Posted by (twitter: @fifif0x)
Sunday, August 26th, 2012 7:08 am

I’ve got it working, yay! Here’s a screenshot:

Cells and bonuses everywhere! :D

Game of food

Posted by (twitter: @fifif0x)
Saturday, August 25th, 2012 12:59 pm

Alright, so today, I started making a roguelike in C / Javascript (Emscripten) and went pretty far, but realized it had nothing to do with the theme, so I started again in haXe / NME / HaxePunk, but since I had never used it, it was quite impossible for me to do anything, so I went back to my usual tools: C++ / SFML2, and started making a “Game of Life”-inspired game.

Since I haven’t got anything to show yet, have a look at what I’m eating! 😀

Kinda distracting from LD :)

Roguelike sausages

Posted by (twitter: @fifif0x)
Saturday, August 25th, 2012 5:20 am

Hey there LDers!

I’m making a roguelike using C and Emscripten to make a web entry.

I have nothing to show you for now but I can tell you it creates rooms in a level and is able to display them as text (images incoming)!

In the meantime, have a sausage or two:

Yummy!

Tiny Maze: Postmortem & Timelapse

Posted by (twitter: @fifif0x)
Monday, April 23rd, 2012 6:16 am

Click to go to the game's preview page !

Hi everyone!
Now that the submission-madness is over, it’s time for a postmortem!

What went wrong:

  • Failed at making a roguelike with two teammates
  • Failed at making a platformer as a replacement
  • Watching Youtube videos while coding

What went right:

  • Making a game without sprites/music
  • Focusing on level-design instead of visual polish
  • Talking on IRC to prevent despair

So thanks to everyone for being so nice, and congrats to all of you who made games this week-end!
See you soon!

Fififox 😀

Level loading: done!

Posted by (twitter: @fifif0x)
Saturday, April 21st, 2012 7:25 am

Great! Our game can now load its levels from a file!
Here’s a screenshot for you: 😀

Level loaded, yay!

Food !

Posted by (twitter: @fifif0x)
Saturday, April 21st, 2012 6:01 am

Food is important to survive here, so here’s what I’m eating right now:

You're allowed to be jealous! :D

Roguelike?

Posted by (twitter: @fifif0x)
Saturday, April 21st, 2012 5:35 am

Alright LDers,
I woke up a few hours ago and discovered the theme was “Tiny World”!
It’s a theme that forces you to be creative and therefore, StarLight and myself got creative and decided to make a Roguelike !
I’m pretty happy we chose that because I missed the 7DRL contest and never had a chance to make a roguelike.
For now, we have a player moving around on the map and a few sprites.
We need a way to edit levels easily, but we’ll have to decide on what kind of levels we want to make first!

Here’s a screenshot !

Roguelike WIP

You can watch me working on it here: http://www.twitch.tv/fififox

Good luck to everyone else! 😉

We’re in!

Posted by (twitter: @fifif0x)
Monday, April 16th, 2012 12:01 pm

‘Tis the first time IN THE WORLD when three people from EUROPE have COME TOGETHER in an EPIC ATTEMPT to make a game in just 72 HOURS. Some called us MAD! Some called us INSANE!

Some called us PRETTY EPIC DUDES. With awesome muscles *kissy kissy*

The team consists of three (3) members!

Limb_Clock
Role: Art and occasional psychosis
Country: Finland

StarLight
Role: Code and muzaks
Country: Russia

Fififox
Role: Code (and muzaks sometimes too)
Country: France

There might be times where people are all like “FIRE ZE MISSILES” and the Russia is all like “AAAAAAAH MOTHERLAAAAAND” and Finland’s all like “GET THE BEER”. Rest of the world will still be like O SHI~ dot dot dot

NEVERTHELESS what we need is DETERMINATION and GOOD FOOD. Because we live in countries WHICH HAVE IT we are PRETTY DAMN SURE that we’ll be able to do an AWESOME GAME.

YEAAAAHHHHHHHHHHH!!!1!!!eleven

[Note from Fififox: I’ll let you guess who wrote the text and didn’t post it 😛 ]

Desert Adventure – Timelapse

Posted by (twitter: @fifif0x)
Tuesday, December 20th, 2011 5:34 pm

If you haven’t already played my game, go for it, it’s a text adventure called “Desert Adventure” !

Here’s the timelapse of its creation:

Desert Adventure – Postmortem

Posted by (twitter: @fifif0x)
Tuesday, December 20th, 2011 1:32 pm

First of all, the game:

This game is a text adventure where you control a player waking up in a hostile environment.

What went horribly wrong:

  • Theme, I had like 0 idea what to do with Alone (but I can only blame myself, that’s one of the few themes I voted for in the final round).
  • I procrastinated way too much while pretending to be looking for an idea.
  • I had other things to do that weekend, which I did during the last 5 hours of LD.
  • I’ve had to rush making one third of the game’s content in one hour.

What went right:

  • Using jQueryMobile for the first time.
  • Choosing a text-adventure (time was short, 12h were already gone, so not having to create assets except using jQuery’s ThemeRoller for text/bg colors was great).
  • Adding Kittens! Kittens
  • Choosing a web-deployable framework (makes packaging 100x easier).

Although I wasn’t inspired as much as during previous LDs, I’m happy with what I came up with and I hope the final product will satisfy you, the players !

Mandatory food photo & Desert Adventure progress

Posted by (twitter: @fifif0x)
Sunday, December 18th, 2011 9:12 am

I realized that I had completely forgotten to post food photos ! So here’s what I’ve had at noon:

Pot-au-feu (French food 😛 )

I’ve also added a few features to my Desert Adventure game: first of all, the interface has a different color based on where you are ingame, and there is now something which tracks the differents ways in which you’ve died earlier in the game !

Some real life stuff is trying to distract me, but I still think I’ll make it in time: what remains is 20min to spend on gui code, and everything else can be spent on finishing up the story, and eventually making some art.
Note to self: add Kittens! 😛

See you near the deadline !
I wish you all luck !

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