About ForeignGuyMike

That foreign guy.



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Posted by
Friday, December 11th, 2015 9:09 pm

Well, looks like I may use this LibGDX port of my tile engine.



Forgot to post my library!!

Posted by
Friday, August 21st, 2015 8:09 pm

Heyoo. So yeah, I don’t even know if I’m going to use it. I don’t have any ideas yet.


That’s my tilemap engine.

Pretty cool mang

Posted by
Saturday, August 23rd, 2014 7:21 pm

I went with a puzzle/skill platformer again. A lot of people found my previous entry difficult. I’m hoping this one is the same.

Apparently, scientists have created a full body suit that can send people into an alternate reality. Utilize the AR Suit to complete the field test courses.

AR Suit

Short video gameplay

Oh crap. Code declarations.

Posted by
Friday, August 22nd, 2014 8:05 pm

My bad. Totally forgot I had to provide code that I used before if I was going to use them for this competition.  :\

Anyway, I made a sort of entity/tilemap system and a tilemap editor to go with it. It’s not an actual library; just a couple classes. You can find them here:


It’s in Java and made for Java 2D, but I’m going to port it for LibGDX.

I hope I’m following the rules here.


Focus Shift Post-Compo version

Posted by
Thursday, May 1st, 2014 9:38 am

First LD done! I’m very happy about the turn out. Well, I really wanted to get more levels in before the submit deadline, but I was running out of time.

The post-compo version includes a few superficial changes and more levels. I really wanted to try to get some music in there, but I couldn’t come up with any tune that fits the mood of the game.

Anyway, a lot of people thought the game was really difficult, so I made a couple of easy maps. For the hardcore players, I also have rage inducing levels.




If you feel like ripping your hair out, go ahead and try the post-compo version.


First ever LD

Posted by
Sunday, April 27th, 2014 12:11 pm

and I’m late. I just started this morning with 9 hours left. This first one isn’t going to be too great, but hey, at least it’s something. I got the main mechanics finished.



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