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How was your Global Game Jam?

Posted by
Thursday, January 29th, 2015 4:21 am

So, as the title says: did you take part? πŸ˜€
Let’s share our game guys, I would love to play some of yours out there!^^

(I will link mine only after some have shared their one, I did not make this post to spam my game! :D)

Tesseract Hardcore Mode Walkthrough

Posted by
Thursday, December 11th, 2014 12:18 pm

A lot of people couldn’t get to the ending of Tesseract, so I made a walkthrough for the Hardcore Mode (with the ending scene)!
Feel free to watch this if you get stuck or you simply want to know how the game ends!
Thank you for watching :)

Quick question!

Posted by
Monday, December 8th, 2014 1:47 am

I noticed only this morning that some .pngs of my game have wrong transparency! (Yeah, I was really tired yesterday! D:)
Is it ok to fix them? (They’re just 4 .pngs 64×64)

Thank you! :)

Tesseract!

Posted by
Sunday, December 7th, 2014 5:40 pm

logo

After two days of hard work, Tesseract is finally complete! :)
There were some things that I wanted to add, but had no time for them!

About this LD:
I’ve been lucky that I found immediately something to work on with the theme given.
I loved these two days, I hardly put so much effort on my personal projects!
Looking forward for the next Ludum Dare!
Hope everyone did a good job, can’t wait to play all of your games guys! :)

I’ve submitted the game, if you want you can play it HERE!

Now it’s time to sleep (1:40 AM here!)
Good night! πŸ˜€

Tesseract!

Posted by
Sunday, December 7th, 2014 4:35 am

Hello everybody!
Game is progressing good so far! Most of the mechanics are complete, almost only level design from now on (and sound effects, damn, I’m so bad at those)! πŸ˜€

screen_1screen_2

If you want to follow the development, I’m streaming on Twitch: http://www.twitch.tv/fede3751

Good luck to everybody! :)

I’m In!

Posted by
Thursday, December 12th, 2013 9:50 am

ready

This will be my second Ludum Dare!
Last LD was so fun that I couldn’t miss this one! :)
I paused all my personal projects so that I could spend all the 48 hours on my LD game!
I hope for a great theme, i voted for all the 5 rounds and some themes were pretty interesting!

I will be using:

  • HTML5 and Javascript for coding.
  • No tools, just Sublime Text to write!
  • My default movement script if I’m going for a platform.
  • Paint and Photoshop for drawing.
  • Bosca Ceoil and FL Studio for music and effects!

 

All done!

Posted by
Sunday, August 25th, 2013 6:11 pm

Sooooo!

Ludum Dare is really amazing. The pressure of only 48h to deliver my work gave me the sprint to do everything like never before! :’)
There were some things I should have fixed, like some sounds and few bugs occurring, but there wasn’t enough time!

For LD #28 I’m gonna be prepared: no study, no sleep.
I simply love this event. Looking forward for the next one!

Thanks to everyone who showed (and will show) some interest for my project(s)! :)

See you for the next LD!

Breathe #2

Posted by
Sunday, August 25th, 2013 11:03 am

Hi devs!

I’ve been working all day on Breathe! The game is complete, but i want to add as much stuff as i can until i have time!

From my older post:

“The concept is simple: during a space travel, your space is hit by an asteroid.
The hull is broken and you find yourself out of your ship. You’re about to die.

Some oxygen containers are floating in front of you, the only way to survive is to collect them.

  • Whenever you pick up an oxygen container, you have 10 more seconds to live.
  • If you hit an asteroid, your shield is temporary deactivated. It will take 10 seconds to fix it. If you get hit without the shield, you die.”

screen

Good luck to every dev!

Breathe!

Posted by
Saturday, August 24th, 2013 5:15 pm

After a day of work, I’ve managed to have a working version of my game!

It is called Breathe.
The concept is simple: during a space travel, your space is hit by an asteroid.
The hull is broken and you find yourself out of your ship. You’re about to die.

Some oxygen containers are floating in front of you, the only way to survive is to collect them.

  • Whenever you pick up an oxygen container, you have 10 more seconds to live.
  • If you hit an asteroid, your shield is temporary deactivated. It will take 10 seconds to fix it. If you get hit without the shield, you die.

breathe_screen

This is all for today!
I want to add tons of cool stuff (like tune ups and special abilities)! Let’s see if I can add them all in time! :)

Good luck to every dev around!

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