In the end I did get my pathfinding working to the point that I was happy with it. However I spent so much time on debugging that I had to simplify my game play significantly. Painfully, the game play that is included barely requires any pathfinding at all. Another downside to so much time wasted bug hunting is that I didn’t take the time to improve the graphics.
On the plus side, I got a few levels made, and I think you can call this a fairly complete game.
Follow the link to play online:
Click here to download the source and .SWF: