About ElScootro (twitter: @scoots)

PBS KIDS Interactive Maker, Fancy Lads Academy Developer and Digital Artist


Ludum Dare 26
Ludum Dare 25
Ludum Dare 24

ElScootro's Trophies

ElScootro's Archive

Gameplay stats

Posted by (twitter: @scoots)
Thursday, June 6th, 2013 12:32 pm

I put some tracking into my LD26 entry and got some interesting results. For instance, 57% of players finished the game, and the average score was 278.

Read more: http://scottcummings.tumblr.com/post/52318173685/ludum-dare-game-stats

Game: http://scottedwardcummings.com/ld48/ld26/ld26/

Toddlers + LD26

Posted by (twitter: @scoots)
Sunday, April 28th, 2013 7:57 pm

I wanna code, she wants to swing…



I’m stoked I managed to finish a decent game while hanging with my favorite girl!

Screen Shot 2013-04-28 at 10.42.55 PM

My concept was:

Minimal gameplay – hit a block with a circle

Minimal sound – sine waves for sound effects

Minimal colors / design – greyscale and green + circles and squares

Minimal score – lower score is the goal!


Hope you like it!




Physics and Synth Game In HTML5

Posted by (twitter: @scoots)
Saturday, April 27th, 2013 5:42 am

My concept is to make a most basic physics based puzzle game with sound elements generated on the fly with a synth. Hopefully I can get this pulled off using Cocos2D HTML5, Web Audio API and the open source engine I’ve been working on for a few months.


Hopefully there will be a sample post before noon EDT!

CREDIT released!

Posted by (twitter: @scoots)
Sunday, December 16th, 2012 8:13 pm

The biggest villains of our time: sub-prime mortgage brokers! Sell as many houses to under-qualified borrowers as you can before you crash the economy!






Getting an HTML5 game engine spruced up

Posted by (twitter: @scoots)
Monday, December 10th, 2012 8:37 am

I’ve been working on an open source orthogonal tile engine that uses Cocos2D HTML5 over the last couple months. I still need to add basic physics and a couple of other things. Hopefully I can get that done by Friday night!

Please let me know if you use the engine for anything or have any feedback on it. It is still a work in progress, so keep that in mind!


The game is in!

Posted by (twitter: @scoots)
Sunday, August 26th, 2012 6:17 pm

I made it just in time! I’m proud that I managed to get my first HTML5 game working in 48 hours, even with an adorable baby getting  my attention all the time.

I’m going to put the goals I had for incorporating music in a way that changed the game environment in my head for a future project. Maybe I’ll get around to updating this game to include it.

Check out my other stuff:





The evolution of music

Posted by (twitter: @scoots)
Friday, August 24th, 2012 8:57 pm

Loose concept:

Your actions in the game evolves a piece of music, and the music evolves the game.

I have a 2D sidescroller concept for this that might work well for Cocos2D HTML5.

In for my first Ludum Dare!

Posted by (twitter: @scoots)
Friday, August 24th, 2012 6:54 am

I’m excited to get started on my first Ludum Dare cometition tonight!

I’m going to attempt an HTML5 game using Cocos2D-HTML5.

I’ll be starting from their supplied code base that has been stripped of things that I don’t need. You can find it at the link above.

Good luck to everyone, I can’t wait to see what you all make!

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