About elefantopia (twitter: @elefantopia)

I made McDROID now I make Lemuria and Elefantopia Islands
Before that I meditated around the world
Before that I worked on big movies
Before that I tried to learn things in French university
Before that I was getting born
Before that I was someone else


Ludum Dare 33
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You, Little Monster! Text adventure game.

Posted by (twitter: @elefantopia)
Monday, August 24th, 2015 5:30 pm

This is the game: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=37031

You’re a kid and like to be an angel with your parents, but when they are out… it’s another story.

And your parents just happen to leave you for a short while.



Balcony with squirrels


Living Room

Nothing is safe from you.

I made this in a few hours using choicescript, it’s buggy so if you want to play it and the loading bar is rolling forever, press RESTART.

I spent the initial hours working around the *interesting syntax*, for example you can’t have more than 2 boolean terms in an *if statement, but once I got that sorted out, it was a real pleasure to write the logic.

In the game, available choices depend also on your state of evilness, that red and blue gauge at the top. And yes you can crank the evil all the way past the screen width.

Hope you enjoy as much as I did.

Screen Shot 2015-08-24 at 15.14.21 Screen Shot 2015-08-24 at 15.14.07

Friend Maker Gun

Posted by (twitter: @elefantopia)
Monday, April 20th, 2015 10:08 pm

Ever felt lonely? Wish you would *make* friends easily? We have something for you.

The Friend Maker Gun, or FMG for you all acronym-lovers, will turn your enemy into your best friend, throwing their life for you.

For example you are on a lone mission to take over an entire red army base, shoot the FMG at a few of them and voila, you make a blue army in no time.

Only $9,999,999.95 for a limited time!

Not convinced yet? look at those pretty screenshots and try it out NOW for FREE!

Screen Shot 2015-04-20 at 20.04.23

That big blue dude is an enemy commander converted into a friend (he just got killed through, you can say he is dying of boundless love for you)


Screen Shot 2015-04-20 at 17.53.57

Always use a friend as shield.




Just added block inventory, now you can build your lava fortress!

Posted by (twitter: @elefantopia)
Thursday, August 28th, 2014 12:25 am

You could only carve and inventory was hidden, it is the case no longer.


Screen Shot 2014-08-28 at 0.24.43


Water Miner – stolen!

Posted by (twitter: @elefantopia)
Monday, May 19th, 2014 1:39 pm

water miner stolen

This is my compo right here and here is the story of how I discovered it got nabbed.


For The Hunger, I had no idea how many people played it and where they were stuck. So I added in some analytics using Countly, which I like because it’s real time.

Numbers are super high at … 20 new players a day, well super high for me I guess since I didn’t promote this thing so I was a bit surprised the other day when I saw this.

going analytics with countly

Exponention growth, but from where?

I did post it on Kongregate and Playdot, could K be that popular? Problem with Countly is it’s not made for web, it’s for mobile, so they don’t capture the source url. So I spent a few minutes implementing Google Analytics to a new build, that didn’t work so I did something very low tek: verion prefix with the domain, 1.1p for playfot and 1.1k for kongregate and in case they hotlinked it to my server I kept 1.1 for http://mcdroidgame.com. Then I waited to see which number was increasing the most. And got a surprise.

version analytic

Sourcing from the stone age

Someone nabbed the .unity3d package and placed it on his own server.  


Making something for free is fun because if it sucks, who cares. But how is it if someone steals your free thing and makes some money off it? It does suck a little but what I am really interested is finding what site gets THIS MUCH TRAFFIC, because 1500 play a day is waaaaaaaaaaaay better than Kongregate.

So I google Water Miner Unity and find this…

Water Mining Unity

This is not the Water Miner you are looking for.


The file was probably renamed and google leads nowhere.

What do you guys think, any idea which site it’s on?

Water Miner – the making

Posted by (twitter: @elefantopia)
Sunday, May 18th, 2014 4:08 am

Zap zat tree for ze water.

Tell me Uncle Lolo, how did you get to make Water Miner (c)(r)(tm)?

Well thank you for asking, and I want to clarify that I am probably not your uncle. Here is the story of this illustrious game.

I make games for a living (or at the moment, non-living). Soon I release McDROID. Some of us Indie devs gather in a skype group called Indie Hive Mind. One day I read the stream and read about ludum dare, I never entered anything in there because I am really good at making excuses to procrastinate, but this time I said to myself “be a man and, what-the-heck-why-not-jam”.

Saturday comes, but the weather is nice so I go outside. But on Sunday I decide to doooo eeeet, so I sit in front of my computer and think about stuff I could do with the theme. What comes up first are overly complicated stuff about ant farming and then as the specter of stress looms, I wise up and mind goes to the most bare bone mining game. I tell a friend about it, she wants to play the thing. But I give up anyway, because the weather is just too nice. When I come back home, she insist that I make the game because she wants to dig, and her sister too. So I fire up Unity and grab Terra Vol I was drooling over a few month back, and decide to make the most basic survival mining game ever about water and a laser drill that saps your body water. The chicken legs came later.

(I’ll use titles now, because it makes this thing I write look more professional.)


The source art is Unity assets, texture, sky and trees. I just processed the texture to a photoshop filter to make them hexagonal because hexagon. Made a few 3D models in Maya, chicken legs, gems and water drops, tops 30 minutes. The secret sauce is in the lighting.

Don't be afraid to crank the sun to over 9000

Don’t be afraid to over saturate this baybi.



And after some body shaking it looks like this:

water miner hr

There are over 2 trillion ceramic tiles in this game.


Unity UI sucks ass, OnGUI, NGUI, whateverUI, they’re horrible, so I go with the old MeshText and place textures in a separate camera with its own layer, GUI are a jealous thing. And wam bam, UI done in 30 minutes.

each UI bit has their own logic, it's easier

each UI bit has their own logic, it’s easier to manage. This one has animation to expand and contract when the value changes.


In an hour I have a thing working and it’s tons of fun. It’s really minimalist because I can’t make classes that are more than 100 lines or I forget, so it’s all a bunch of components sending messages to each other.

game logic

The game logic is all inside the camera, even the UI.

I make the landscape in hexagons because I like hexagons, tune the lighting, it’s fun but it’s lacking in groundedness (is that a word?), that’s because there is no sound, so I put on my headset then the magic of Laurent sound effects happen: I record myself doing plop glou glou glou sounds. Oh yes, a note about the H550. Mine died last week, let’s observe a minute of silence.

RIP h555

RIP H550

Logitech discontinued it, if anyone from logitech reads this post, or if anyone reads this post for that matter, please re-open the h550 factory, I really like this headset.

Thank you.

Back to the development. In a previous gamejam called bacon game jam (bacon jam is a thing now) I made a thing called The Hunger which put you in a maze and it was a celebration of peace and dying of hunger and it was beautiful but players complained that they died too much, so I made Water Miner ™ easy.

Hope you like the game, I doubt you find this post very interesting though but thanks for reading 😀


Drill with a laser that saps your body water.


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