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Proxima

Posted by (twitter: @edgeofcode)
Monday, August 29th, 2016 9:28 pm

Play Proxima, a resource management style game with a story: http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=56155

Survive on a distant planet orbiting Proxima Centauri and fix your communication equipment to contact your spacecraft.

I didn’t have much time free to spend on it this time, but hopefully you’ll enjoy it!

Screenshot1

Critter Creator

Posted by (twitter: @edgeofcode)
Tuesday, April 19th, 2016 3:22 pm

This Ludum Dare, I worked with scriptwriter Gwenhyver Davies (@Gwenhyver) to create a story based game. We used Unity to program the game, pen and paper to create the artwork, which we then scanned in and edited with Gimp. The sounds we recorded ourselves were created with Audacity.

We came up with lots of good ideas that I might make later on – this was a really good theme – but for the game jam, we went with Critter Creator, a story and point and click style game where you create a critter to help you in your lab. Each decision you make changes the critter’s personality – be careful!

It was a lot of fun and a lot of work. I hope you enjoy playing it here ludumdare.com/compo/ludum-dare-35/?action=preview&uid=56155 or on my website www.edgeofcode.com/critter-creation/

Comments are appreciated!

 

 

Growing Gertrude!

Posted by (twitter: @edgeofcode)
Monday, December 14th, 2015 8:00 pm

This is my second Ludum Dare attempt and I’ve really enjoyed making Growing Gertrude. I hope you enjoy playing it!

You are Gertrude the amoeba. Eat those smaller than you to grow until you are large enough to take on Peanut the Octopus and steal her treasure.

Use the WASD keys to move Gertrude. You’ll need 4 of each creature to grow enough to eat the next.

Play and rate it here.

Growing Gertrude

I added bubbles at the end to make it look more like an underwater scene, and would like to add some seaweed later. If I had more time, I’d also add levels of difficulty and improve the animations.

Growing Gertrude

Posted by (twitter: @edgeofcode)
Sunday, December 13th, 2015 8:57 pm

Growing Gertrude progress so far:

The aim is to grow Gertrude, a simple amoeba, by eating smaller creatures and avoiding larger ones.. until Gertrude is big enough to eat the octopus and get the treasure it’s protecting!

Almost all the coding is done; I just need to add the end game states and menus (and tweak everything to make it more fun). Tomorrow, I’ll finish the coding and add SFX/music made with Audacity/LMMS.

Growing Gertrude progress

 

I’m in

Posted by (twitter: @edgeofcode)
Wednesday, August 19th, 2015 7:28 am

For the first time! I’ll be using Unity, Audacity and Blender/Inkscape/Gimp.

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