About Edd Morgan (twitter: @eddm)


Ludum Dare 28
Ludum Dare 24
Ludum Dare 23

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Ludum. Dare. Twenty-eight.

Posted by (twitter: @eddm)
Friday, December 13th, 2013 6:48 pm

Coffee. Sleep. Aspirin. Games. Wine. Cold pizza. Games. Ruby. Open source. Twitter. Games.

I’m pretty sure I got RSI in my mind grapes

Posted by (twitter: @eddm)
Sunday, August 26th, 2012 4:49 pm

Well, it’s done.

Just looking at some of the posts on the LD homepage, I can tell my game is inadequate. But you know what? don’t feel inadequate. Like I say on the submission page for my entry, I love Ludum Dare. It’s so much work, but at the end of it I come out with something I’m tremendously proud of. Working hard on something and then seeing the fruits of your labour is profoundly beneficial for your self esteem.

So, I bring you Darwin’s Odyssey. I don’t even know if I spelled ‘odyssey’ right. I don’t want to look it up just in case I was wrong. Ignorance is bliss. I’m looking forward to getting feedback and playing as many of the other games as I can during my work breaks.

Here’s a screenthing:

Shall we make a game? Love to.

Posted by (twitter: @eddm)
Wednesday, August 22nd, 2012 8:53 am

My first Ludum Dare entry, a very shallow platformer called Flea Circus, that I made for the previous competition didn’t come out anywhere near as well as I wanted it to. This time, I’m excited to make something that I can look at on Monday morning and say “not bad”.

In my Ludum Dare toolbox for this weekend:

  • TextMate
  • Ruby 1.9 (with some help from the Gosu library)
  • Photoshop for graphics
  • Audacity, sfxr and Garageband for sound effects and music
  • Coffee and paracetamol

If anyone’s interested, I’ll be tweeting from @eddm during LD #24 and will be checking in source code at GitHub throughout the weekend.

During LD #23, I went hardcore. I went to sleep late, got up early and pounded the caffeine. The eye-strain was pretty bad and, perhaps inevitably, I got headaches.

I’ve never been so excited to get a headache.

Enjoy, everyone.

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