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Dare me!

Posted by
Wednesday, August 24th, 2016 10:16 am

This weekend will certainly be interesting. I’m really hoping for a decent theme to work with, somehow last LDs didn’t really appeal to me.
Since I’m in Germany, Europe I will start later, roughly 4-5 hours after the inital start. Can’t justify staying up that late into the night, especially not being productive at all. (Plus I have work again on Monday.)

If I feel like it I might stream the whole thing over on Twitch, but don’t count on it. 😉

My tools of trade are the following:

Engine: Unity 5 or SuperPowers
Code Editor & Text Editor: Visual Studio, Atom, Notepad++
Audio: Fruity Loops, Audacity, sfxr, Abundant Music
Graphics: Photoshop, 3DS Max
Misc: 2 Monitors (24″ + 22″), Cherry MX-Board 3.0 Mechanical Keyboard with Brown Switches, Xbox 360 Gamepad, M-Audio KeyRig 49 MIDI Keyboard, Coffee, Cats to cuddle with <3

Time to start! Slow, but good!

Posted by
Saturday, December 12th, 2015 4:01 am


Time for me to start working on this gem. Had a hard time coming up with a decent idea, but in the end I think having those two themes together gave me one to work with.
I don’t have anything playable yet, but wrote down a good bit of the rough gameplay. Now I will first prototype the whole thing and then add some beauty to it. :)

Hope you are doing well too! Might stream some bits at at some point.

Don’t stop me now!

Posted by
Monday, December 7th, 2015 6:45 am


Been looking forward to this LD for a good while, mostly because the past events I had things come up on the weekend… Somethings seems to get drawn to Ludum Dare everytime I plan on participating. Even this time… but with the difference that I can actually sit in front of my computer and develop, instead of being away from home all the time. And to some extent the dog I’m taking care of during the weekend will benefit my productivity to some degree… be it fluffy d’awwww happiness, notifying me to take a break, provide SFX samples for me and such. Yea, having a dog as your companion is pretty neat.

Tool-wise I’m pretty much using much of the common software others use… but for the sake of it, here’s a rough overview:

⊗ Engine ⇒ Unity 5.3
⊗ Programming & Text Editing ⇒ Visual Studio Community 2015 (C#), Notepad++, Atom
⊗ Graphics ⇒ Photoshop CC, PyxelEdit, 3DS Max
⊗ Audio ⇒ Audacity, sfxr, FL Studio
⊗ Hardware ⇒ 49-Key MIDI Keyboard, PC with 3 Screens + Android Tablet, DIN A4 Paper, Pen & Eraser, Wacom Graphic Tablet, Bosch Tassimo T40 Coffee Maker

Might consider streaming the whole thing via twitch as well. But definitely will post an update once every now and then. Since I live in Germany and the start time of LD is kinda late at night I will also oversleep the start, but then will be rested well once I get up in the morning. Managing your energy and scheduling your overall day, including sleep, breaks and food is important a jam. :)

Anyways, hope you all have a good week and I will see you this weekend!

Slow start

Posted by
Saturday, December 6th, 2014 1:28 am

So, I just woke up. Or actually, I already woke up at 3 AM my time, when the theme was announced, but I didn’t want to screw up my sleep rhythm.
I’m somewhat disappointed about the theme. This one is just a bit vague. But what can you do? Need to be in peace with it now. 😉

Not sure how much work I can actually put into this LD, since my life is really busy at the moment and I kinda should rather sort through paperwork and pack boxes for moving. But I told myself, that I at least get some kind of game done. If I feel, I don’t make it in the 48 hours, I can always just drop out and take the extra hours for the Jam.

Anyways, good luck and have fun. :)

December? Hell yea.

Posted by
Monday, November 10th, 2014 7:13 am

Needless to say: I’m in. Need to slightly change my sleep rhythm and all, because weird time zones. (Yes, I’m speaking to you, Americans. :P)

This time, I will be working alone. Past experiences showed me, that it really didn’t go to well to do a Game Jam with people that live in different time zones.

What will I be using?

Engine: Unity 4.6 (If we get Pro Trial Licenses, then I’ll use the Pro.)
Language: C#
IDE: Probably Visual Studio
Audio: Fruity Loops, Audacity, sfxr, Abundant Music
Graphics: Photoshop, 3DS Max
Misc: Pen and Paper for Mindmapping and Notes, Trello, Coffee

I’m excited! Will edit this post, once I decide to add anything to my tools list.

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