About Drabiter (twitter: @drabiter)


Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22

Drabiter's Trophies

Drabiter's Archive

Of course I’m in

Posted by (twitter: @drabiter)
Sunday, April 21st, 2013 8:14 pm
  • Libgdx (Java)
  • GIMP
  • Eclipse
  • Sfxr

Glad I can do HTML5 port now, which means I step on 5 zones now! (Please Santa, give me a Mac this year)


In Again!

Posted by (twitter: @drabiter)
Sunday, December 9th, 2012 8:30 pm

As usual, Eclipse + LibGdx.

Dunno if I will do solo or jam.

And this is the 1st LD on Linux OS 😉

[post-mortem] Evolvin Gen

Posted by (twitter: @drabiter)
Monday, September 3rd, 2012 7:00 am

So here is my first port-mortem, covering an entry that I made for Ludum Dare 24 compo “Evolution”. The entry is not other but Evolvin Gen. If you don’t know, Evolvin Gen is a simple puzzle game where blah blah blah..

What went right:

  • Idea. I found a way to created game that matched both theme and skill.
  • Library. New version of LibGdx works like charm. Adding effects is relative easy and its project setup mechanism is like something that created by 2.5m tall wizard with long red beard, using his staff that made from heart of dragon. It’s great man!
  • Sleep. The game itself was not really hard to build. With that fact I could get enough sleep, longer than previous LD.

What went wrong:

  • Idea. What? but you said it went right! Yeah I figured out gameplay that matched the theme, but it’s not the first. Third! I changed my gameplay so many times. The first one was something-devour-another. Too mainstream. The second one was narrative game (kinda like VN) that telling about evolution. My english is too poor. So, here I am.
  • Graphics. In the end of game, I should provided a sprite for each result. My first attempt was drawing a guy with tentacles and bald grandma. However the time was tight so I just made them as text-only.
  • Bug. If you score 100% which is quite hard to obtain at least for me, my game will show you a beautiful exception. I can’t regenerate it yet, but I want and willling to fix.
  • Layout. Someone said that they can’t figure out how to play. Well, it’s by clicking the text. They’re button, functional receiving input. But the lack of “clickable-feel” made it… be unnoticed. Lesson obtained!
  • GWT. If my GWT base worked well, a HTML5 version would be available.

What’s next:

Dig libgdx more, fix the bug if I can, and setup my GWT asap. Have fun and wait for next LD.

Not Join Is Crime

Posted by (twitter: @drabiter)
Wednesday, August 8th, 2012 8:22 pm

Let see if I have good time on the day. In case yes

Gearbox #1:

Java + Eclipse + Slick2D/LibGdx

Otherwise, Gearbox #2:

Construct 2 + Chrome

The rest for music and graphics are same: Paint.NET, Pickle, and Sfxr.

I need to ask this

Posted by (twitter: @drabiter)
Tuesday, April 24th, 2012 4:16 am

Okay I have joined LD twice with this but there’re something that I don’t understand. Please consider that these question will look super noob. I’m pretty sure I’m not alone about ranking table

  • I understand R and C stuff but what is D? I score 3 entries with my own scored by 4 people and it got D:45. How is it calculated and will this affect final score?
  • What is L? I can’t find example and still not understand.

Simple Post-Mortem

Posted by (twitter: @drabiter)
Sunday, April 22nd, 2012 7:14 pm

So I, we, just finished our LD48 entries. You know, it’s really best LD.

What went right:

I like the theme and enjoy every minute of production.

What went wrong:

  • When I had to work on weekend, took out a day plus became tired next day. Result, I only spared 11 hours on this.
  • When I decided to copy my main class (JFrame) to created applet class. I forgot to cut System.exit() out and made small mistake to got the applet work.
  • No image. I can’t find my time to draw something. Only managed to created a creepy tone for play state. And you don’t want to know how I created it

Once again, it’s great!

Pack Yeah!

Posted by (twitter: @drabiter)
Saturday, April 21st, 2012 6:15 am

Yeah! I have to “work”” on saturday. I even haven’t created project on my IDE. Only almost half of time left to me. I have to work hard.  I want to success 1K mission. And I’ll start it now!

I’m in – even for short time

Posted by (twitter: @drabiter)
Thursday, April 19th, 2012 2:58 pm

Good thing that I have assigment to make a neural network application right now so I guess I can’t take all 48 hours into this but still want to contribute on 1K games mission. Thanks 😀

I’m in

Posted by (twitter: @drabiter)
Friday, December 16th, 2011 12:50 am

This is my first time on Ludum Dare. Let’s jam!

Get tactical!
+ Java
+ Eclipse
+ Paint.NET
+ sfxr / audacity
+ that’s all

Good luck everyone – I’ll do my best! “wooha!

[cache: storing page]