About DopplerInteract (twitter: @http://www.twitter.com/dopplerinteract)

Game developer, occasional 3D artist, sometimes sound designer - aspiring writer. Shotgun-spattering my career until dumb luck & infinite monkeys breed success.

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Ludum Dare 32

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Trashbag: Who wastes the wasters?

Friday, April 24th, 2015 1:32 pm

Play it here

“Smile in your face, Trash you in the back”

“Smile in your face, Trash you in the back”

My #LDJAM – Trashbag; a kind-of… simultaneous love-letter to Saul Bass & hate-letter to the “designed to be trashed” philosophy of fashion-technology.

“Frustrated Cleaning”

“Frustrated Cleaning”

Pick up fashion-trash, toss it in the air, hit it with your tyre iron, and launch it directly into the faces of the people who trashed it: Wasting the wasters.

Once more Ludum Dare … strips back our development philosophy to the bare, honest core.

And once more… an enormous… soul-growing experience.

I dunno man, it seems to me that… nothing forces your skills to evolve faster than a game-jam situation. A wonderful, exhausting thing.

I wrote a full, brutal post-mortem on our blog here.

“World of Wasters”

“World of Wasters”

Developed in Unity 5 – a surprisingly stable experience coming from 4.6, albeit with some 2D-physics quirks.

Play it here! It’s kinda hip, I guess. I hope you get a kick out of it.

-Joshua
@DopplerInteract

I’m In: Kicking out the jams

Friday, April 17th, 2015 8:15 pm

@DopplerInteract – first-time Ludum Dare’r – enormously excited.

Developing with Unity.

Will be streaming via Twitch – so… add me on Twitter if that’s your bag.

Fingers-crossed for that Friday-evening second-wind of inspiration and general energy.

 

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