
“Smile in your face, Trash you in the back”
My #LDJAM – “Trashbag”; a kind-of… simultaneous love-letter to Saul Bass & hate-letter to the “designed to be trashed” philosophy of fashion-technology.

“Frustrated Cleaning”
Pick up fashion-trash, toss it in the air, hit it with your tyre iron, and launch it directly into the faces of the people who trashed it: Wasting the wasters.
Once more Ludum Dare … strips back our development philosophy to the bare, honest core.
And once more… an enormous… soul-growing experience.
I dunno man, it seems to me that… nothing forces your skills to evolve faster than a game-jam situation. A wonderful, exhausting thing.
I wrote a full, brutal post-mortem on our blog here.

“World of Wasters”
Developed in Unity 5 – a surprisingly stable experience coming from 4.6, albeit with some 2D-physics quirks.
Play it here! It’s kinda hip, I guess. I hope you get a kick out of it.
-Joshua
@DopplerInteract