Nothing worked as planned this time.
First one of my screens broke, so I had to do everything on one screen. I’m totally not used to that and it made things really complicated.
I had no idea what kind of Game I would create for the first hours. I think I decided on a concept about 18 hours in. In the afternoon today, I ran into problems and my concept didn’t really work – I created too many sloppy workarounds, which made my game unplayable. I had to change my concept but tried to keep as much code as possible. I managed to finish the game but sadly without sound or music; also there are still some bugs I’m too lazy to fix, because I’ve to go to bed now. I’m happy that I’ve a playable result and I’m also happy that it’s over. If you like, check our my entry, but don’t expect too much 😉
I wish everyone good luck with their participation. I might not be satisfied with my game but I know that I’ll love a lot of yours!