About KodingNights (twitter: @kodingnights)

Independent contractor during the day, indie game developer by night.


Ludum Dare 35
Ludum Dare 33
Ludum Dare 32
Ludum Dare 32 Warmup

KodingNights's Trophies

KodingNights's Archive

I’m in for the JAM this time, using Unreal Engine

Posted by (twitter: @kodingnights)
Friday, December 9th, 2016 7:58 pm

Getting closer!

May participate in the Jam this year

Posted by (twitter: @kodingnights)
Tuesday, August 16th, 2016 5:56 am

Engine: Self rolled based on Java/LibGDX

Graphics: Spine, Gimp, free assets

Sound: Sfxer, android apps

Music: Music Maker Jam

May the force be with you all.

Just a gentle reminder

Posted by (twitter: @kodingnights)
Tuesday, May 3rd, 2016 6:25 pm

Rate my game here

…or the kitten gets it!

Follow me @kodingnights

Just another friendly reminder…

Posted by (twitter: @kodingnights)
Tuesday, April 26th, 2016 6:58 am

Play and rate my game here

…or the kitten gets it!

Follow me at @kodingnights

Just a friendly reminder…

Posted by (twitter: @kodingnights)
Wednesday, April 20th, 2016 6:13 am

Rate my game…




Shapematch Beat Jam

Posted by (twitter: @kodingnights)
Tuesday, April 19th, 2016 4:56 am

Here’s the music created for the game, I’m quite happy with it considering I spent a whole 15 minutes to make it.

Play and rate my game here

Follow me on twitter @kodingnights

Have you tried Shapematch Beat Jam yet?

Posted by (twitter: @kodingnights)
Monday, April 18th, 2016 12:49 pm

Do you like rhytm games, bright colors and fireworks?

If you do – and you haven’t tried my game yet, maybe try it now?

Headphones recommended!


Menu screen

(Note, video is not from the final version – but you have to download and test to see what’s changed!)


Play and rate my game here.

Follow me on twitter here: @kodingnights

Rate my game or…

Posted by (twitter: @kodingnights)
Monday, April 18th, 2016 9:42 am



Rate my game here

Follow me: @kodingnights


That’s it… I’m going to bed…

Posted by (twitter: @kodingnights)
Sunday, April 17th, 2016 7:02 pm

Finally delivered my game, I’m too tired to search for more bugs, hopefully all of them have been squashed!

Making a rhytm game was much more fun than I thought!

screen1 screen3

Follow me @kodingnights – Don’t forget to vote!

I ended up, kind of accidentally, making a music game. Oh well!

It took way too much time to make the menu screen beat in time with the music.

Hopefully it was worth it!

Follow me at @kodingnights

Game is coming along nicely…

Posted by (twitter: @kodingnights)
Saturday, April 16th, 2016 2:12 pm

Gameplay is quite entertaining, albeit a little hard, but the game is in dire need of some sound, music, and some more polish. Firing up sfxr and a tracker!

The squares and circles also look kinda uninterresting at the moment… In need of some theming. Quite happy with the screen curvature though.


The game is written in Java, using the amazing LibGDX framework!

Follow me at @kodingnights

A literal interpretation

Posted by (twitter: @kodingnights)
Saturday, April 16th, 2016 6:21 am

This was a difficult theme for me…

Got some shifting shapes, finally – now to actually create some gameplay…


I’m in!

Posted by (twitter: @kodingnights)
Friday, April 15th, 2016 11:48 pm

Not the theme I hoped for.

Four hours in and I have finally come up with an idea.

Let us see how it turns out. Probably won’t use mygame engine this time around.

Getting hyped!

Posted by (twitter: @kodingnights)
Friday, April 8th, 2016 4:52 pm

Ready for some Ludin’ Darin’!

As my warmup I announced a couple of game concepts at IndieDB right now!





I’m in – the Jam this time

Posted by (twitter: @kodingnights)
Saturday, December 12th, 2015 5:15 am

Language: Java/LibGdx

Sound: sfxr

Music: jCGMusic/GXSCC

Graphics: Free assets, GIMP

Going for the 2 button control theme!


Posted by (twitter: @kodingnights)
Tuesday, December 8th, 2015 9:52 am

Are you ready people!? 😀

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