Getting closer!
About KodingNights (twitter: @kodingnights)
Independent contractor during the day, indie game developer by night.
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Ludum Dare 35 | Ludum Dare 33 | Ludum Dare 32 | Ludum Dare 32 Warmup |
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I’m in for the JAM this time, using Unreal Engine
May participate in the Jam this year
Engine: Self rolled based on Java/LibGDX
Graphics: Spine, Gimp, free assets
Sound: Sfxer, android apps
Music: Music Maker Jam
May the force be with you all.
Just a gentle reminder
Just another friendly reminder…
Just a friendly reminder…
Shapematch Beat Jam
Here’s the music created for the game, I’m quite happy with it considering I spent a whole 15 minutes to make it.
Play and rate my game here
Follow me on twitter @kodingnights
Have you tried Shapematch Beat Jam yet?
Do you like rhytm games, bright colors and fireworks?
If you do – and you haven’t tried my game yet, maybe try it now?
Headphones recommended!
Teasers:
Menu screen
(Note, video is not from the final version – but you have to download and test to see what’s changed!)
Gameplay
Play and rate my game here.
Follow me on twitter here: @kodingnights
That’s it… I’m going to bed…
Finally delivered my game, I’m too tired to search for more bugs, hopefully all of them have been squashed!
Making a rhytm game was much more fun than I thought!
Follow me @kodingnights – Don’t forget to vote!
Well at least the menu screen is done – after several hours of work
I ended up, kind of accidentally, making a music game. Oh well!
It took way too much time to make the menu screen beat in time with the music.
Hopefully it was worth it!
Follow me at @kodingnights
Game is coming along nicely…
Gameplay is quite entertaining, albeit a little hard, but the game is in dire need of some sound, music, and some more polish. Firing up sfxr and a tracker!
The squares and circles also look kinda uninterresting at the moment… In need of some theming. Quite happy with the screen curvature though.
The game is written in Java, using the amazing LibGDX framework!
Follow me at @kodingnights
A literal interpretation
Not the theme I hoped for.
Four hours in and I have finally come up with an idea.
Let us see how it turns out. Probably won’t use mygame engine this time around.
Ready for some Ludin’ Darin’!
As my warmup I announced a couple of game concepts at IndieDB right now!
And:
I’m in – the Jam this time
Language: Java/LibGdx
Sound: sfxr
Music: jCGMusic/GXSCC
Graphics: Free assets, GIMP
Going for the 2 button control theme!
Are you ready people!? 😀