Unfortunately I won’t be finishing my game for this ludum dare.
To put it simply the game that I currently have just isn’t the game I wanted make. I’ll continue to work on it, but well after the compo and jam end.
My take on the theme was “Your enemies are your weapon”. In the game enemies would progress towards your base. The goal is to destroy all enemies before they reach your base. At certain locations you could transform an enemy, and depending on the enemy a different action would occur. The enemies I had planned would either turn to stone, forcing the others to turn around, or blow up, destroy all the other enemies around them.