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Digital Apathy in

Posted by (twitter: @espenb)
Friday, April 15th, 2016 4:57 pm

Digital Apathy with 2 members in this time – plink and dj_pale

Tools of the trade:

  • Gfx – Photoshop + asesprite
  • Sfx – ?
  • Music – Most likely Garageband if we have time
  • Programming language: haxe
  • Game framework: luxe engine
  • IDE – Atom

We’ve prepared some templates that we might or might not use based on haxe and luxe here: https://github.com/DjPale/LD-template-luxe

Good luck everyone!

Maybe in…

Posted by (twitter: @espenb)
Wednesday, April 15th, 2015 7:37 am

Will be testing out the excellent Luxe engine, works good even if it’s in alpha. (Join the Gitter chat)!

Having used various frameworks and Unity for a couple of times – it is exciting to try something new, and I love Haxe.

That is – IF I have time… that is the biggest question.

Compo done, congratulations to all!

Posted by (twitter: @espenb)
Sunday, August 25th, 2013 6:47 pm

Just submitted the compo barely in time!  Did not have a full weekend, but managed to whip together a short 2D game in Unity (used for the first time). Vector graphics using Inkscape was a saviour, I will never master the art of the pixel… It could have used more levels, gfx and music but don’t we all?

I am extremely impressed by many of the reports, in-progress screenshots and posts during the compo! How many of you manage awesome art, music, programming AND great game design is beyond me :-)

Screen-Sea

Please take a look at my game when you have had the time to sleep 😉

Late Bird

Posted by (twitter: @espenb)
Friday, August 24th, 2012 2:56 pm

Trying to put in an effort this weekend if I don’t get too many distractions (PlanetSide 2, Guild Wars 2, family, ++ :P).

Planned toolset:

But first: Sleep! :)

Digital Apathy in

Posted by (twitter: @espenb)
Tuesday, April 17th, 2012 5:55 am

Signing on team Digital Apathy for the jam. First time, not sure how this will pan out. Families have been abandonded for the weekend, “daddy needs to code”. Let the funnies commence!

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