About Dioiminik (twitter: @dioiminik)

I like making Games :D. Mostly iOS Developer.

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Ludum Dare 27
 
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#LD27 I’m Ready – but probably won’t have enough time

Posted by (twitter: @dioiminik)
Thursday, August 22nd, 2013 5:51 pm

Well, I’ll try to make a Game for this Ludum Dare using java + Slick2D but my time is very limited this weekend (only ~10 hours to work on the game).

LOT-Post Mortem

Posted by (twitter: @dioiminik)
Monday, December 17th, 2012 2:22 pm

Since a few days have passed I thought I’d write a post mortem before I forget about how I felt, what I did etc.

 

What went good:

– In the end I had a playable Game

– I finished early and had time to fiddle around with the difficulty

 

What went bad:

– I did not use my time effectively and thus was not able to include many features I originally wanted

– My Game is probably to Hard and frustrating for the common taste

– In the end I was to lazy to add more content like Graphics/Music/more Enemys etc (Good/Bad? I tend to bad – Someone said he/she liked the graphics style ^^)

 

All In all I’m happy how stuff turned out and I am already looking forward to participating in the next Ludum Dare 😀

Link to my Game’s Page: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=16076

 

So I just submitted my first truly finished Game ever!

Posted by (twitter: @dioiminik)
Sunday, December 16th, 2012 4:30 pm

This feels so good :D. It’s really early where I live but it was worth it. Overall I work ~15 hours on the Game and did not use any external Librarys except LWJGL and Slick_Util, a subset of SLICK2D.

 

 

And I’m in

Posted by (twitter: @dioiminik)
Wednesday, December 12th, 2012 1:47 pm

Well, kinda my first time as I gave up on the previous ludum dare due to time constraints. But Yay! I don’t expect to do anything else this weekend (Except of course sleeping and eating) 😀

IDE: Eclipse

Language: Java

Librarys: LWJGL (www.lwjgl.org)

Music: GarageBand ( maybe something else yet ? )
Sound: cfxr

Art: Photoshop + many different free tools

 

 

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