About Dezzles


Ludum Dare 32
MiniLD #57
Ludum Dare 31
Ludum Dare 29
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 23
Ludum Dare 21
Ludum Dare 18

Dezzles's Trophies

Dezzles's Archive

I’m in – An incoherent rambling

Posted by
Wednesday, August 19th, 2015 6:54 pm

GameJam Weekly about #LD32

Posted by
Wednesday, April 15th, 2015 7:58 am

I’m IN!

Posted by
Wednesday, April 15th, 2015 7:58 am

The engine I’ll probably be using:


MiniLD #57 – PostMortem

Posted by
Thursday, February 19th, 2015 10:20 pm

The biggest issue we faced as part of MiniLD #57 was the lack of communication.

Nobody really knew what the game was about, we just had assets being thrown together while I worked on a game. THEN I had to shove them into the game haphazardly hoping that somehow it would all come together.

It did not.

On the up side, Olligobber’s art was incredible, and Neilogd’s sound effects fit the theme perfectly.

The creating of the assets and then trying to fit them into a randomly created game fit the theme nicely, as opposed to planning the game and adding assets was interesting to say the least.

I’m in and vote Snowman

Posted by
Tuesday, December 2nd, 2014 5:28 am

Do not worry, everything is fine. I am excited for Ludum Dare. Do not worry. All is well.


Dezzles is fine. He was most certainly not harmed by the carrot shoved into his head…

Necessary Theme Rant

Posted by
Wednesday, April 23rd, 2014 8:56 pm

A video in which I talk about ALL 84 possible themes for this Ludum Dare.

Note that this was made before the final round opened.

The LDT* Wars

Posted by
Sunday, September 8th, 2013 11:23 pm

LD News: #LDTO Attack on #LDTP

Posted by
Thursday, August 22nd, 2013 7:06 pm

Latest news from the war between #LDTP, #LDTO and #LDTP

Disaster takes place at #LDTP headquarters

Tensions rise between #LDTD and #LDTO

Posted by
Wednesday, August 21st, 2013 5:03 pm

The Potato Service Announcement

Posted by
Monday, April 22nd, 2013 6:18 am

+1 POTATO!!!

I’m in video

Posted by
Thursday, April 18th, 2013 4:47 pm

MiniLD #41 Announcement

Posted by
Monday, March 11th, 2013 4:02 am

Blood in the Water

[ View Entries ]


Dezzles (less than) Awesome Workstation

Posted by
Friday, August 24th, 2012 1:20 am

So this will be my setup for the LD, pretty pumped with less than 17 hours to go before kickoff!

I have NeiloGD sitting not too far from me, and why yes that is a bottle of my homebrew on the desk. NeiloGD says that it’s good…

I’m (for lack of a better term) in!

Posted by
Thursday, August 9th, 2012 8:38 pm

So I’ll be doing the Jam this time, very big plans for it… More to be announced about that later on!

Pumped to be entering, I’ll have NeiloGD coming around to my place for a few days and we’ll be working on a game. Should be awesome!

So, now for the nitty gritty stuff…


Language: c++
Libraries: Psybrus engine, and whatever is plugged into that
Editor: Visual Studio 2010 C++ Express
Graphics: I won’t be touching this stuff… More on that later
Audio: See: Graphics

Long story short, I’m excited. Everyone should be! (I’m looking at you voxel)

I’m not in…

Posted by
Sunday, April 15th, 2012 7:24 pm

So I’ve thought long and hard about this month’s Ludum Dare and it looks like I won’t be able to enter this time…

Between travelling and attending a birthday party it just looks like it won’t be happening, sorry to let everyone down…


Oh who am I kidding… I’M IN!!!!

Gonna be using c++ and the Psybrus engine (hopefully) and my shiny new wacom tablet I got for GGJ for graphics and will hopefully pump something out! Realistically speaking I’m probably going to end up in the Jam (wasn’t lying about the birthday and travelling) so I’ll need the extra time!


Mini LD 33

Posted by
Thursday, March 22nd, 2012 7:32 pm

So it looks like I’m manning up and entering the mini LD this month. Just gonna insert my doodle here and see how I go. I can’t really start until Sunday but I’ll see what can get done. I may have about 6 hours to put in to the game on Sunday, but I’ll try to sketch some more graphics by then so that I don’t need to throw them together.

For the mini I’m going to give flash a go. Hopefully it won’t go too badly. The sketch that you can see in this post is less than wonderful, but I’m no artist… It was drawn using GIMP and my Wacom tablet (to which I still need quite an amount of practice). The idea is basically just a runner where the player has to jump, duck, defend and attack as their actions to continue moving along.

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