About dethe (twitter: @dethe)

Geek dad, serial startup developer, hacker, builder of tools.


Ludum Dare 33
Ludum Dare 22 Warmup

dethe's Trophies

dethe's Archive

Enemies galore

Posted by (twitter: @dethe)
Saturday, August 22nd, 2015 11:49 pm

I’ve got basic movement and collision detection, and now have enemies. They move at random now and I haven’t implemented combat yet, but it is starting to feel more like a game now.



This is my first time playing with PICO-8, but I like it.


Posted by (twitter: @dethe)
Sunday, December 11th, 2011 10:48 pm

For my game jam, worked on some algorithms for rounded terrain and built  a simple demo using websockets to coordinate between multiple players. No actual gameplay, just moving squares around from multiple browsers, but the code is here if it would help anyone: https://github.com/dethe/Websocket-Demo.

We’ll be jamming

Posted by (twitter: @dethe)
Friday, December 9th, 2011 12:01 pm

First time participating in Ludum Dare, will be doing it as a family (dad and two kids, ages 15 and 11). I’ll be doing most of the programming, kids will do art, music, some programming.

Language: Javascript, HTML, CSS

Graphics: Pixelmator, Blender

Looking forward to it, kids will just be out of school and they’re both very excited.

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