Actually I wanted to post this the last night but my internet went down,…
My game is about flying with a super special vehicle in the underground to undo the sins of the past and get out fracking fluid, atomic waste and such since it started to come up against….
Actually the theme fits to some of my personal concerns about the non-sense of depositing toxic waste in the earth thinking this will stay there forever…who can be so crazy to allow this?
Day 1 wasn’t that bad even though I have some real life and sleepiness in-between.
What you can see on the screenshot is my working environment with a debug-view of my game on the right and the scene itself on the left. For day one it was just blender and the internal editor feeding my personal gamekit-fork (ogre3d+bullet+…).
What is working already?
The core mechanic works, like flying around in the cave, if flying near enough to the toxic waste(yellow) to be able to pump it into the vehicle(yellow) until the tank exceeds, give it back to some kind of storage to have the tank empty again.
I hope I can finish this jam-game. Still I’m full of hope!!! “Keep it simple! Just keep it simple,Tom!!!” 😀