About xdegtyarev (twitter: @xdegtyarev)

Entries

 
Ludum Dare 37
 
Ludum Dare 33
 
Ludum Dare 31
 
Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 23
 
Ludum Dare 21

xdegtyarev's Trophies

The Space Tea: Great use of audio award
Awarded by DesignerNap
on December 8, 2014

xdegtyarev's Archive

Happy Ludumdare

Posted by (twitter: @xdegtyarev)
Sunday, December 7th, 2014 4:42 pm

Hello everyone!
I’m very happy we’ve made it again. Ludum dare is a brilliant initiative that I think gives a lot of inspiration and support to game developers worldwide. I want to thank you everyone for participating, making and playing games.

There were some kicks against theme, and we’ve been also a bit disappointed, with current theme, but I will never let myself leave jam with such unimportant reason. I’ve been participating in LD since #21, and each time it’s a challenge, and lots of fun. This time we’ve totally uninterpreted theme and let us freely experiment and make what we seemed fun. And we’ve made it. So I want to invite you to play our horror/adventure game Happy Ludumdare. Hope you’ll like it. Try not to shit bricks!

Post compo Kickstarter: Basement – a drug-dealing strategy game.

Posted by (twitter: @xdegtyarev)
Wednesday, October 15th, 2014 8:30 am

Kickstarter

Hello Ludum darers.

We’re here to announce that we’ve launched Kickstarter to support Basement game, that we’ve made at LD29. We took 11th place overall and got lots of feedback that inspired us to continue developing that project. We even quit our jobs to work on it full time. I hope you’ll enjoy the game we’re making, it becomes more advanced with lots of serious management features. We want to make it deep, polished and solid. Only with your support it will be possible.

Kickstarter

Imgur album with artwork

8 hours left!

Posted by (twitter: @xdegtyarev)
Monday, September 15th, 2014 9:51 am

Hi! There is only 8h left for voting! Please, rate our game. Just look at the dog, isn’t he cute? 😉

Boy and Dog and Mysterious portal

Boy and Dog animation

Last Hours coding Boy and Dog and Mysterious Portal

Posted by (twitter: @xdegtyarev)
Monday, August 25th, 2014 2:34 pm

The Dog: Game poster

Posted by (twitter: @xdegtyarev)
Saturday, August 23rd, 2014 12:44 pm

We took a break for a minute to draw funny poster for our upcoming game about boy and dog.
Boy And Dog

This is how you’d get to ludum dare in Minsk.

Posted by (twitter: @xdegtyarev)
Friday, August 22nd, 2014 2:24 pm

Artwork for Ludum Dare event in Minsk, Belarus

Posted by (twitter: @xdegtyarev)
Wednesday, August 13th, 2014 3:19 pm

Hi there guys, we’re Halfbus, and we’re making a real world gathering event in Minsk, Belarus for second time. For this time our artist prepared an artwork for upcoming event. We’re welcoming everyone, who is going to visit us next weekend.
ArtworkLudumdare

Basement

Posted by (twitter: @xdegtyarev)
Tuesday, April 29th, 2014 3:24 am

Hi everyone, this Ludum Dare was very exciting for me. First of all it’s because i’ve hosted a real time world gathering in Minsk. There were 6 Teams developing games together in a loft coworking called mzor/techspace. Gathering started on saturday and ended with Demo preview on Sunday. 5 projects were presented, everyone had fun at event, i’m happy that ludum dare unioned our local gamedev community for a weekend.
Second exciting thing is a project we’ve built. I’ve already been participating in ludum dares for 4 years, and this weekend, our team made the most complex and mature project for this 4 years. I’m very proud to present you our game called Basement.
basement_promo
Introduction to the story is following: You’re talented scientist, that has an idea, and some prototypes of cancer meds. You need a bunch of money to develop an enterprise of future, so as you’ve been always taught – you’re going to Investor. You have no chance to get money just because you don’t have a business plan, and you decide to earn money using your chemistry skill, preparing drugs in the basement. Story in GIf:
Story
Gameplay actually is a management/strategy. You build rooms in basement in xcom-style. Different rooms produce different types of drugs, and consume materials. Already made drugs can be sold to druggies, that come in line at your backdoor. As much druggie stays in line you get suspicion from police. Every room also generates some suspicion in a fixed amount of time. There are also more gameplay features events, cop raids, imprisoning, fights with security with tower defence mechanic and much more.. in plans) We’ve done a hard feature cut to catch Jam submission time.
Screenshot 2014-04-29 04.15.14
You can check out gameplay video: Youtube
Or actually play game and vote for us: Entry

A pack of news from Minsk

Posted by (twitter: @xdegtyarev)
Sunday, April 27th, 2014 3:14 am

Hello everyone, we’ve been participating on ld events since ld21. And this weekend we made first ever real world gathering event in Minsk,Belarus. There are 5 teams making nice games. I want to share some screenshots of game we’re making in a team of 4:
gui
It’s a drug making basement manager game. You make different kinds of drugs, sell them to people, pay police, build new basements and earn money to reach very kind and humanistic goal.

Standalone builds are here!

Posted by (twitter: @xdegtyarev)
Wednesday, May 1st, 2013 8:26 am

Super Rope Dungeon
Super Rope Dungeon just got standalone builds (Windows/Mac/Linux) for people who couldn’t play in the browser or just want more immersive experience!

Grab it here!
Or watch the video:

Hey Guys, here is our first gameplay video.

Posted by (twitter: @xdegtyarev)
Sunday, December 16th, 2012 7:36 am

Hey Guys, We’re a team from Minsk, Belarus, and here is our first gameplay video.
Stay tuned and follow us on twitter @adegtyarev @dmitry_minsky @Oliver_Skott and @jane_doe_no_mo
Screenshot 12:16:12 5:34 PM-4

RefRAGErator

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