About deepnight (twitter: @deepnightfr)

I work as game dev in an indie game company, Motion Twin :)

Entries

 
Ludum Dare 37
 
Ludum Dare 35
 
Ludum Dare 34
 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24
 
Ludum Dare 23
 
Ludum Dare 22
 
Ludum Dare 21
 
Ludum Dare 20
 
Ludum Dare 19

deepnight's Trophies

The Motion Twelve labors of Deepnight
Awarded by Lyonsbanner
on August 25, 2014
Master of Pixels Award
Awarded by Selliato
on May 3, 2013
The Friendly Zombies Award
Awarded by nSun
on December 18, 2012
Pika's award : infinite sadness, forever...
Awarded by Lehun
on April 24, 2012
the Tiny Sad Mood Award
Awarded by nSun
on April 24, 2012
Secret Dev Award
Awarded by Selliato
on April 21, 2012

deepnight's Archive

I’m in!

Posted by (twitter: @deepnightfr)
Friday, December 9th, 2016 4:32 pm

I really really hope that this LD will actually go well (the website I mean)… Good luck Mike! :)

I’ll be using:

 

SubDragon

Posted by (twitter: @deepnightfr)
Sunday, April 17th, 2016 12:12 am

Things are coming along nicely, but I still have much to do for the gameplay part.

1

Saint Dragon anyone?

Posted by (twitter: @deepnightfr)
Saturday, April 16th, 2016 3:40 pm

Anyone remembers Saint Dragon on Atari ST? I’m trying to make one for this Ludum :) SubDragon!

combat0

I’m in!

Posted by (twitter: @deepnightfr)
Tuesday, April 12th, 2016 6:43 am

I will participate this LD :)

My weapons:

All my previous games are here : deepnight.net!

Full Metal Democracy is coming

Posted by (twitter: @deepnightfr)
Sunday, December 13th, 2015 12:03 am

 

We protect you from the Creep. With some collateral damage sometime.

test4

Progress!

Posted by (twitter: @deepnightfr)
Saturday, August 22nd, 2015 6:41 pm

Lots have been done, but I now have to focus on the level design, story and extra gameplay elements. And sound. And music. OMG.

atk

I’m in!

Posted by (twitter: @deepnightfr)
Friday, August 21st, 2015 4:23 pm

I’m in again for this next LD :)

CM9jCwPWsAAVpU8

Same as usual, I will still work with Haxe + flash:

Combat system ready

Posted by (twitter: @deepnightfr)
Saturday, April 18th, 2015 9:47 pm

It plays pretty much like Flashback: take cover, wait for an opportunity, shoot!

And no, this is not my theme implementation :)

04

02

gun

Time to get serious.

Posted by (twitter: @deepnightfr)
Saturday, April 18th, 2015 5:24 pm

Badass.

gun

Walk animation!

Posted by (twitter: @deepnightfr)
Saturday, April 18th, 2015 3:20 pm

Spent 3h tuning everything, but I’m quite happy with the result!

walk

First screenshot!

Posted by (twitter: @deepnightfr)
Saturday, April 18th, 2015 7:17 am

I’ll have lots of work to complete this entry… I would like to create some kind of cross over between Blade runner & Flashback… More soon! :)

01

I’m in!

Posted by (twitter: @deepnightfr)
Thursday, April 16th, 2015 8:27 am

I’m in LD 32! \(^o^)/

I’ll use :

  • Haxe + FlashDevelop
  • Photoshop
  • LabChirp
  • Audacity
  • Bosca Ceoil

Helicopters are cool

Posted by (twitter: @deepnightfr)
Sunday, December 7th, 2014 2:20 pm

That’s not a GTA like if you can’t steal helicopters or tanks.

helicopter

Hot pursuit in downtown!

Posted by (twitter: @deepnightfr)
Sunday, December 7th, 2014 3:37 am

 

 

 

 

 

Slowly, things are getting together. Next hours will see balancing, UI, title and sounds! :)

pursuit

Busted!

Posted by (twitter: @deepnightfr)
Saturday, December 6th, 2014 3:13 pm

Got killed by a cop during my last run…

gta3

Cop chase!

Posted by (twitter: @deepnightfr)
Saturday, December 6th, 2014 1:47 pm

Everything is going rather smoothly for now :)

The game itself is a kind of cops’n’robbers. You have to take all the money you can in town, avoid cops, steal cars and run for your life!

Here is a work in progress screenshot:

02

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