About deathray (twitter: @deathraygames)

Web developer by day, gamer by night

Entries

 
Ludum Dare 37
 
Ludum Dare 35
 
Ludum Dare 34
 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 30
 
Ludum Dare 29
 
MiniLD 50
 
MiniLD 49
 
MiniLD 48
 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26
 
MiniLD #39
 
Ludum Dare 25

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Progress Report

Posted by (twitter: @deathraygames)
Saturday, December 15th, 2012 2:16 am

Progress report: development is going slowly due to not having everything set up on my machine right (switched to Notepad++ and FireFTP), not having a framework, and trying to allow for an adaptive size (I really want to be able to play the game on my phone). But the basic templates have begun to take shape, and I have the game flow sketched out. Tomorrow I’ll focus on getting it playable. Sunday will be set aside for artwork, content and tweaks.

Pics – http://deathraygames.tumblr.com/post/37971314016/progress-report-ld25-development-is-going-slowly

First Dare in js/HTML

Posted by (twitter: @deathraygames)
Tuesday, December 4th, 2012 5:46 pm

I’m excited to be planning my first game competition! I’ve set aside the weekend and my girlfriend may be keeping me fed and productive.

Since my skills are only in web development, I’ll be making the game in Javascript and HTML5. I am contemplating using a framework such as backbone, and I know there are other game-specific frameworks out there, but i think i will probably end up just coding it all with plain javascript and jQuery.

Is there a way to search games from past competitions to see only those that are web-based and mobile friendly? I’d like to look around for inspiration.

I can’t wait to see what the theme is…

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