Ludum Dare 34
Coming December 11th-14th Weekend

October Challenge ends
Make a game – Take it to Market – Earn $1

About davisan (twitter: @davi_az)


Other entries:
Necronomicon - Ludum Dare 29.


Ludum Dare 31
Ludum Dare 30
MiniLD #51
Ludum Dare 28
Ludum Dare 27
Ludum Dare 25 Warmup
Ludum Dare 24
Ludum Dare 23

davisan's Trophies

davisan's Archive

Xmas Pinch

Posted by (twitter: @davi_az)
Tuesday, December 9th, 2014 8:16 am

Hello guys! I made a video showing the solution of Xmas Pinch.


I’m in!

Posted by (twitter: @davi_az)
Friday, December 5th, 2014 4:32 pm

Hello, I’m in again… (my 7th LD!?)

– Engine: Unity
– Graphics: Photoshop Elements 10, Clip Studio Paint Pro, Blender, Sketchup.
– Music/Audio: Reaper, Notion, BFXR.


Our Worlds – Results

Posted by (twitter: @davi_az)
Monday, September 15th, 2014 10:25 pm


Well. It was my best Ludum Dare so far.



Some charts comparing my previous entries:



“Our Worlds” is almost complete! Doing the audio now…

Posted by (twitter: @davi_az)
Monday, August 25th, 2014 9:14 am

ourworlds_1 ourworlds_3 ourworlds_5ourworlds_4

N . D

Posted by (twitter: @davi_az)
Sunday, January 12th, 2014 5:58 am


Hello! Finally I found the main issue with the controls in my last two entries. I was using  GetKeyDown inside FixedUpdate… D:

Play the fixed version!playerStand1


And about the results… This was my best entry so far! 85th in audio.




Compare with my past entries:


And a nice graph showing a good trend. 😀


N . D is ready!!!

Posted by (twitter: @davi_az)
Sunday, December 15th, 2013 7:15 pm




Hello! After  one hour of sleep in this 48 hours, N . D is finally ready! This was my most ambitious game to date. 😀

Play it HERE!

screenshot02 menu copy


Posted by (twitter: @davi_az)
Sunday, December 15th, 2013 12:18 am

Now I created a logo for my game. I couldn’t found a better name… 😛menu copy


Posted by (twitter: @davi_az)
Saturday, December 14th, 2013 5:39 pm

Hello! Everything is going very good.  This time I bring the tutorial level of the game. 😀

You can play it HERE!!




Posted by (twitter: @davi_az)
Saturday, December 14th, 2013 12:48 am

Progress: I implemented a simple rope  (in fact a pendulum :P). Now I plan to code a random level generator.ropeSim

Starting the character design!

Posted by (twitter: @davi_az)
Friday, December 13th, 2013 8:20 pm

There is a lot to fix, but I hope  this time the outcome will be good. :)player copy

I’m in..

Posted by (twitter: @davi_az)
Wednesday, December 11th, 2013 5:22 pm

Hello, In in again in the compo. This time I’ll be busy on Saturday and Sunday, so I’ll try to complete the game in 30 hours… My tools:

– Language/Engine: C# with Unity and my basecode.
– Graphics: Photoshop Elements 10, TexturePackerBlenderSketchup.
– Music/Audio: Reaper, NotionBFXR.
– Timelapse: Chronolapse.
– Streaming: OBSmy Twitch channel.

The First Odyssey – Post compo version.

Posted by (twitter: @davi_az)
Thursday, August 29th, 2013 8:57 pm

Hi! I just made more adjustments in my post-compo version. Play it and tell me what do you think. 😀

Link: The First Odyssey.


The Firts Odyssey – Postmortem

Posted by (twitter: @davi_az)
Tuesday, August 27th, 2013 1:54 pm



Hello! Here’s a brief port-mortem of my game: The First Odyssey.


– Level Design: Using photoshop to draw the levels and the collisions was very fast and the unity editor to place the entities.
– Sprites: I was able to do a decent character walk cycle.
– This time, in spite of sleep only 4 hours during the all LD, I wasn’t very tired in the Sunday.
– Finally, I was able to do something more fun this time! 😀



The BAD:
– Idea: the game idea was good, but could be great if it had taken another course.
– Level Design: Although, the level design tool was great, the levels could be more polished. Also in Photoshop I was lost in the scale of the rooms. Also, maybe, I spent too much time doing the art.
– Difficult Balance: my priors entries was very hard, now it was too easy. Well.. now I know the two extremes, my judgment should be better now.


The First Odyssey – Finished!

Posted by (twitter: @davi_az)
Monday, August 26th, 2013 10:51 am

After 13 hours of sleep, here’s my game and the videos from the livestream. It was coded using my port of FlashPunk to Unity.



New update!

Posted by (twitter: @davi_az)
Sunday, August 25th, 2013 4:51 am

The game is almost complete!




Doing the art..

Posted by (twitter: @davi_az)
Saturday, August 24th, 2013 8:41 am




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