Ludum Dare 36
The Theme is:
Ancient Technology

LD36 has ended!
Well done to everyone who took part.
1912 Amazing Games!

About davisan (twitter: @davi_az)


Other entries:
Necronomicon - Ludum Dare 29.


Ludum Dare 35
Ludum Dare 34
Ludum Dare 31
Ludum Dare 30
MiniLD #51
Ludum Dare 28
Ludum Dare 27
Ludum Dare 25 Warmup
Ludum Dare 24
Ludum Dare 23

davisan's Trophies

davisan's Archive


Posted by (twitter: @davi_az)
Tuesday, April 19th, 2016 3:59 pm

Another intense Ludum Dare for me, but I think this is my best Ludum Dare game ever. I was able to put almost everything I wanted and learned new things.


Play it/Rate

I’m in! + Tools

Posted by (twitter: @davi_az)
Thursday, April 7th, 2016 1:42 pm

I’m in for my 8th LD!!

And here my free tools for you guys!dvnsfxmaker

  1. DvnSfxMaker: A VSTi plugin inspired on Bfxr to create sound effects.
  2. DPLoadScreen: Quickly add a load screen between your levels inside Unity!
  3. PSDAnim: It’s a tool I create specially for game jams to speed up my animation workflow. Use i with Photoshop (or Gimp, Clip Studio Paint, Paint Tool Sai, any tool that export PSD!) to view your animations while you create them! See how to use it with this GIF.

Project #0807

Posted by (twitter: @davi_az)
Tuesday, December 15th, 2015 11:37 am




Well… This LD was intense… I don’t know how I made more than 300 animation frames in a day… Also had some problems and I lost 6 hours of work time . So in the end the graphics quality was compromised and I didn’t had time to do the soundtrack and the ending scene. But the game is very playable! (I think :D)




Project 0807

Posted by (twitter: @davi_az)
Sunday, December 13th, 2015 5:38 pm

The coding are almost completed.. Now I’m making the art, and here’s the main menu so far.


Project #0807

Posted by (twitter: @davi_az)
Saturday, December 12th, 2015 9:08 pm

Starting the second day. Still there’s a lot to code, but the core mechanics are almost done!


I’m! + Some Tools

Posted by (twitter: @davi_az)
Wednesday, December 9th, 2015 5:02 pm

I’m in for my 7th LD!

And here some free tools for you!

PSDAnim: it’s a tool to use with Photoshop (or Gimp, Clip Studio Paint, Paint Tool Sai, any tool that export PSD!) to view your animations while you create them! See how to use it with this GIF:


DPLoadScreen: quickly add a load screen between your levels inside Unity!

Xmas Pinch

Posted by (twitter: @davi_az)
Tuesday, December 9th, 2014 8:16 am

Hello guys! I made a video showing the solution of Xmas Pinch.


I’m in!

Posted by (twitter: @davi_az)
Friday, December 5th, 2014 4:32 pm

Hello, I’m in again… (my 7th LD!?)

– Engine: Unity
– Graphics: Photoshop Elements 10, Clip Studio Paint Pro, Blender, Sketchup.
– Music/Audio: Reaper, Notion, BFXR.


Our Worlds – Results

Posted by (twitter: @davi_az)
Monday, September 15th, 2014 10:25 pm


Well. It was my best Ludum Dare so far.



Some charts comparing my previous entries:



“Our Worlds” is almost complete! Doing the audio now…

Posted by (twitter: @davi_az)
Monday, August 25th, 2014 9:14 am

ourworlds_1 ourworlds_3 ourworlds_5ourworlds_4

N . D

Posted by (twitter: @davi_az)
Sunday, January 12th, 2014 5:58 am


Hello! Finally I found the main issue with the controls in my last two entries. I was using  GetKeyDown inside FixedUpdate… D:

Play the fixed version!playerStand1


And about the results… This was my best entry so far! 85th in audio.




Compare with my past entries:


And a nice graph showing a good trend. 😀


N . D is ready!!!

Posted by (twitter: @davi_az)
Sunday, December 15th, 2013 7:15 pm




Hello! After  one hour of sleep in this 48 hours, N . D is finally ready! This was my most ambitious game to date. 😀

Play it HERE!

screenshot02 menu copy


Posted by (twitter: @davi_az)
Sunday, December 15th, 2013 12:18 am

Now I created a logo for my game. I couldn’t found a better name… 😛menu copy


Posted by (twitter: @davi_az)
Saturday, December 14th, 2013 5:39 pm

Hello! Everything is going very good.  This time I bring the tutorial level of the game. 😀

You can play it HERE!!




Posted by (twitter: @davi_az)
Saturday, December 14th, 2013 12:48 am

Progress: I implemented a simple rope  (in fact a pendulum :P). Now I plan to code a random level generator.ropeSim

Starting the character design!

Posted by (twitter: @davi_az)
Friday, December 13th, 2013 8:20 pm

There is a lot to fix, but I hope  this time the outcome will be good. :)player copy

[cache: storing page]