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The Devil’s Magnificent Return – Postmortem

Posted by (twitter: @davidmoron)
Monday, April 28th, 2014 9:01 pm

This is The Devil’s Magnificent Return, an entry LD29:

While away in Sanctuary, a demon took over Hell. Play as the Devil, and claim hell back.

What went well

There were two things that I wanted to do primarily when preparing for Ludum Dare, testing out Free Writing, and working with the 2D tools in Unity.

For the first task, I wanted to see if I could come up with a game idea with given a topic, which is something that I think gets me sometimes; I mean, I don’t have troubles coming up with new ideas, but they usually just pop out of nowhere, unless it’s playing guitar, I don’t sit down to write or come up with ideas for games, I just do the one that randomly popped into my head some time ago… But this time I wanted to do it differently and for it I used the Free Writing technique, which on the Broken Age documentary Tim Schafer mentioned he used, and decided to give it a shot, and it worked incredibly well. If you have ever had a problem with the “blank page syndrome”, this technique is totally awesome. It’s my first time using it, and I loved it, it gets you going and writing, and before you know it, ideas start flowing. Again, loved it. And I think the idea I had for the game was pretty cool. I haven’t seen other entries taking place in hell, so I think it was creative (or terrible enough that no one else wanted to do it :P).

For the second, I wanted to do stuff in 2D using the tools provided by Unity. I mean, I’ve already worked with 2D in Unity, but it was using third party packages, not the official tools, and I wanted to learn about them, and I did. Not as much as I’d have liked to though, because of time limitations, and because of being extremely tired by the end of the event, but it was still good, and now I have the sprites to polish this in the future, so I think it was very good.

Also people seem to like the game, they are having fun with it, they love the graphics (done by Alejandro Socorro) and the music too (which was done by René Rivero), and that makes me glad, since they took time of their schedule to help me out with the game.

What went wrong

Alejandro didn’t have Internet access on Friday and he wasn’t able to work well that day.

Even though I planned a lot to have free time for the event, there are things that you have to attend to, and even though I missed a few things over the weekend, others I could not miss, so I had to sacrifice some content and polish, which is why the level is quite sort, and there is only one sound effect. Not to mention some bugs regarding the character animations. But still, overall, I’m pretty satisfied with the result.

Conclusion

I had a blast, streaming and chatting with my friends as I was working was pretty fun, I hope I can do it again, it’s tough to do though, but I will certainly try.

@davidmoron

Satan appears

Posted by (twitter: @davidmoron)
Saturday, April 26th, 2014 10:14 am

First time participating in Ludum Dare, the theme idea is pretty good, I’m impressed with the level of creativity people have.

I’m working on a platformer on which you’ll get to play as Satan himself… Pentagrams, hell, monsters, demons, fire, lava, all the cool stuff. All of this while listening to some death metal among other things is sun.

I’m streaming right here if you feel like joining http://www.twitch.tv/davidc02

Also @davidmoron on Twitter.

Here’s a screenshot \m/ — everything is a place holder right now, someone on my stream suggested I started using google’d sprites instead of cubes to get more inspiration, and if Doom doesn’t inspire “Hell” stuff, then what does? haha

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