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Sadly, I’m out.

Posted by
Saturday, August 24th, 2013 3:39 pm

Well, unfortunately things just didn’t work out. I didn’t prepare myself enough, and ended up losing a lot of time on trivial things, setting up environment, write boiler plate code, deciding which language to use and so on. In the end, I could still keep trying, but I wouldn’t have any fun, and that’s is counterproductive, right?

I wish you all the best of luck, and DON’T forget to have fun, ‘mkay?

In!

Posted by
Friday, August 23rd, 2013 3:02 pm

Well, since I failed to find a partner for the Jam, I’ll be entering the compo.

Tools:

Java;
IntelliJ IDEA (Community Edition) OR Eclipse;
Paint.Net AND Paint;

SFXR OR BFXR;

Something for music if I get to that point.

 

Best of luck to everybody! Oh, and don’t forget to have fun!

 

Edit: Dropbox too. Maybe something for making executable jars easir, but not sure.

 

Are the clocks synchronized?

Posted by
Wednesday, August 21st, 2013 5:09 pm

Well, it might just be on my end, but the clocks for the jam and the ludum dare seem to be 1 second apart. Not a big deal, just found it funny!

I’m In, for the Jam or for the Compo!

Posted by
Tuesday, August 20th, 2013 5:02 pm

Hello everyone,
First, I’ll just re-state that I’m in. I’ll probably make another post in the near future specifying my tools and such.

Now, I’m in the mood for a change this time. I would like to participate in the jam, instead of the compo. Since I’m a programmer, I’m looking for an artist and/or musician to form a good balanced team. If you have interest, reply to my post or send a personal message here. Here are some important stuff you may want to know:

-My time zone is GMT-3.

-I will work with plain Java. No engines, no middleware, only java and it’s base libraries.

-I will not be able to make big changes on the third day. Only 2 or 3 hours at most.
-However, on the rest of the weekend I’ll be able (and will do) work on the game pretty much the whole time.

-My first language is not English, but I guess this will be no problem.

Please, make contact at most 24h before the competition, so we can set everything up correctly. Also, please take a look at my past games to have a grasp at what I can do. Feel free to ask anything else.

Thank you and good Ludum Dare for everyone!

I am not in! Sadly :(

Posted by
Friday, April 26th, 2013 6:02 pm

I was hoping to take the week to rewrite some stuff and compete (and by that I mean create a half-decent game. Unfortunately I have lots to do on this weekend and it will not happen. That is really sad because it has been sometime since I programmed a game – or even programmed. But that’s how it goes, you can’t always win. I wish best of luck for everyone that is in and hope y’all have fun!

It’s getting to that time again…

Posted by
Sunday, December 16th, 2012 6:06 pm

The number of posts per second grow exponentially.
The number of “done”‘s, “finished”‘s, “jam”‘s or “out”‘s in a single page grows even faster than the number of posts (per second).
Screenshots all over the place. And goats. Lot’s of them.

And here I’m, a mere contestant in this big and awesome contest.

And, to follow tradition, I’m done!

Overall I’d say that, if it run on your computer the same way it ran on mine, than I’m happy with what I’ve got.

Now I’ll go ahead and put a shameless plug here:

http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=11318

progressupdate2

plus1Goat

Would you kindly play and rate it?

Wastes of time:

Spent about 2h on html5 prior to starting to use java.
Spent 1h thinking on “architecture” (And almost gave up because of that, can you believe it?)
Spent 3 hours alone thinking on a good idea (7h with you consider time I was coding and thinking) and I still don’t like it completely.
Spent more than 4h trying to get a good music, and it turned out tu be a 5 note music that probably won’t run on your computer (And I don’t know why.)
About 1h on browsing some old source code to remember how java2d works, another 1h to get the path to the resources right, another
1h on thread (of java2d) problems. And a bunch of other personal stuff.

Almost done!

Posted by
Sunday, December 16th, 2012 4:37 pm

I have pretty much everything I want done. I’ll think a bit more and if i don’t get any new cool and doable ideas, I’ll submit. For now, take this: progressupdate2

1goat

Posted by
Sunday, December 16th, 2012 3:51 pm

goat

Worst problem of using Java2D?

Posted by
Sunday, December 16th, 2012 1:29 pm

Threads. When you least expect you got two trades playing with same data.

NO MORE FEATURES!

Posted by
Sunday, December 16th, 2012 12:03 pm

This is a 48h competition and we only have time for so much soo…From now on I’m not adding any features, only tweaking and polishing.

Music…

Posted by
Sunday, December 16th, 2012 8:04 am

Dude, I’ve been struggling so hard to make a suitable music to my game. I really suck at it! Does anyone have a suggestion?

Good Morning

Posted by
Sunday, December 16th, 2012 3:33 am

I should be back at noon with a complete game.

(Acording to the timer on the top of the screen :))

Progress Update:

Posted by
Saturday, December 15th, 2012 7:04 pm

progressupdate

 

It’s a pretty shitty idea, but I spent over 3 hours ONLY thinking about it (besides the time I spent thinking and coding, which would sum up to a total of 7 hours). I really struggled at the beggining, but I got over it. I wanted to have the game ready tonight and tomorrow just focus on “bonus” features, but some procastination and some real life events impeded me from doing that. Too bad, I guess. For now, I’m going to sleep. Good luck for y’all.

Posted by
Friday, December 14th, 2012 5:11 pm

Well, I thought a little bit and I probably won’t have time to learn everything I need to go through ludum dare with HTML5. I’m still on the very basics (with a good tutorial, btw: http://active.tutsplus.com/tutorials/html5/learn-html5-with-this-simple-avoider-game-tutorial/). So I’m probably doing it with Java and all the other stuff I already said. Good luck and have fun!

நான் உள்ளே இருக்கிறேன்

Posted by
Friday, December 14th, 2012 4:47 pm

As the title trivially says, I am in (For my third LD). Not so sure I’ll be competing or just trying a new framework, so I’ll put both setups here and choose at runtime:

Competing Setup:

Java, Eclipse IDE, bfxr, sfxr, MS Paint, Paint.NET, some music maker (probably audacity), If I ever get to that, fatJar, dropbox, javadoc…I think that’s it, if I remember something else (that’s free), I’ll add it here.

New Framework Setup:

HTML5, CSS, CSS3, Javascript, Some cool free IDE, bfxr, sfxr, MS Paint, Paint.NET, some music maker (probably audacity), dropbox, docs…and, as above, anythiung free that come to my mind.
(I won’t link you to the stuff I mentioned because I’m not using something new or fancy :( )

It all comes down to the title…if it’s an easy one, I’m sure I’ll go with HTML5 and stuff. If not, I’ll need to use Java.

Good luck fellas and remember: It’s about finishing the game, not winning!

Time

Posted by
Sunday, August 26th, 2012 4:34 pm

How much time we have AFTER the 48th h to submit our work? I’ve been running on some building issues…

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