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Chased a Dragon
Awarded by gritfish
on May 29, 2012

Darkfrost's Archive

Lobbies!

Posted by
Friday, July 26th, 2013 5:50 pm

Lobby!

So, that’s a thing! 😀

Spooky sneaky peek!

Posted by
Thursday, July 25th, 2013 8:25 pm

Sneak peek of our 7DRTS game so far :)

Spooky screenshot!

Goats? In MY LD?

Posted by
Sunday, December 16th, 2012 10:59 pm


Kitten fo’ life!

 

Also, check out some footage of our  jam entry here:

Or wait less than a day to play it 😉

Doing a team entry this time!

Posted by
Thursday, August 23rd, 2012 10:45 am

Welp, I’m doing a team entry this time :) Should be good fun! My last entry got pretty good ratings, so I’m hoping this one will go down just as well, especially with my awesome team of teamy people.
Go 1k kittens~

Mini34 – 64×18!

Posted by
Saturday, May 19th, 2012 8:46 pm

So, after doing a 3d game in Unity for the last Ludum Dare, and feeling a bit dirty about being all high level, I wanted to scale it down a bit, and do a simpler low level game, in either C++ or C# – And then this mini game along, with it’s tiny screen resolutions (And silly huge ones!) – Perfect!

So, I decided to make a 64×18 game, after just drawing out various boxes and seeing how much detail actually fits in them, then drawing out some rooms, then just kinda slapping gameplay onto the images basically 😀 Using SFML via C#

Here’s some incredibly unexciting screenshots!


It’s slowly coming together, other than it having no major objective or gameplay in place or planned so far!

And yet again, I am getting no sleep 😀

12 hours or so of work

Posted by
Saturday, April 21st, 2012 10:38 am

Screenshot

😉

Supplies, and decisions!

Posted by
Friday, April 20th, 2012 12:54 pm

Well, I think I’m gonna either use Flixel, if I decide to do a 2d game, or Unity if I decide to do a 3d game, depending on what the theme is :)

I also went shopping for supplies!
Supplies!

Yeah, I feel bad for that :p

I’m in, and I WILL submit something this time!

Posted by
Wednesday, April 18th, 2012 10:14 am

Last time I failed badly, in part due to bad planning, in part due to trying to not sleep the entire time after already not sleeping for a day the night it started, but mainly because I only had 1 day to work on it due to various reasons :(

This time, I am going to submit something!

Planned tools:

Engine/Framework: Not entirely sure yet. I’m familiar with XNA/SFML/Unity, but I feel like trying something a bit different, so maybe Flixel?
Graphics: Photoshop/Paintshop Pro 7.  Been looking into some other programs like PyxelEdit too, but nothing felt as comfortable as PSP7 does yet!
SFX: BFXR
Music: Errr. Yeah, I have no idea! I’ll just wing it I guess!

So yeah, not sure about much yet, gonna poke around with different stuff in the next couple of days, can’t wait!

Probably not going to make it :(

Posted by
Sunday, December 18th, 2011 12:37 pm

On Sunday, I had to head back to my Mums house for Christmas, so I figured, hey,  I can finish my game off on my netbook. I installed unity etc on my laptop before leaving…

But forgot, unity needs internet activation before you can use it… So for the ~5 hours I was on the train, I couldn’t work on my game, so I don’t think I’ll have enough time to get my game in a state I’d actually like, since I’m pretty far behind as it is.

:(

I shall try and carry on regardless.

Too much modelling, not enough coding :(

Posted by
Saturday, December 17th, 2011 10:36 pm

Spent far too much time modelling, I need to do more coding :) Not sure if I’ll have enough time though, and I have to head off tomorrow, so I’ll be completing the last half of this on my netbook… not gonna go well.

Probably gonna end up with a half done game, or submit it for the Jam instead :( But I shall fight on until the end!

Learnt to model..badly!

Posted by
Friday, December 16th, 2011 10:42 pm

Feeling far prouder of this than I probably should :p

Thanks for everyone on the IRC for being so helpful :) Haven’t done much 3d modelling before, but someone recommended me Wings3D, and in the first 4 hours, I’ve managed to model a basic corridor with it, woo :)

Next up… Making more pieces!

I’m in!

Posted by
Friday, December 16th, 2011 4:19 pm

My first Ludum Dare, but I’ve been following it for a while, so I’m really looking forward to it

Planning to use:

Unity (coding with C#)
Visual studio

Art:

Paint, Photoshop, It’ll look dreadful whatever I do :)

Music:

I’m not too sure about this, as I have no musical talent whatsoever, probably will use PixelBlipz.

SFX:

Sfxr!

 

Hopefully I’ll finish with a working game, and not die from sleep deprivation!

 

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