About danblack (twitter: @https://twitter.com/Dani3lBlackburn)

I make games.


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Cold Pizza and Club Mate

Saturday, December 12th, 2015 12:29 am

A slice of last nights leftover pizza and a cold bottle of Club Mate. What better way to start LD34. Breakfast of champions.

I didn’t vote for either of the themes, in fact I down-voted 2 buttons, but together they seem pretty good.  Well the ideas are flowing which is a start.  Early days but I’m thinking ‘Dungeon Crawler’ at the moment.

Lets do this.

In for a penny, in for a pound.

Friday, December 11th, 2015 2:54 pm

I’ve not used it yet but I’m going to try and use Pico-8.  If nothing else I’ll find out whether I like it or not by the end of the weekend.

As usual I’ve not had any time for preparation, but I do have a few bottles of Club Mate chilling, so it’s not all bad.  Here we go again.

gl hf all

Mmm scones

Saturday, April 26th, 2014 9:48 am


Homemade scones, with jam and fresh cream.  Excellent motivational food.  It’s like being back in Blighty.


Slow start to Sonar

Saturday, April 26th, 2014 8:03 am

Use sonar to dodge icebergs beneath the surface.  No Icebergs or sonar yet but it’s a start.


I probably shouldn’t have spent the last 2 hours playing Salibandy(Floorball) but at least I’ve had a break from the screen. Here we go again.

End of day one update.

Saturday, April 27th, 2013 10:21 am

It’s not got a name yet but it’s almost playable and pretty minimal.


You simple pick up shapes from the top and drop them on matching shapes that rise from the bottom on the screen.  The aim is to stop any shapes from reaching the drop line.  The line is also the lowest point you can drop shapes from.  Time from a break.

I’m in and I like the theme

Saturday, April 27th, 2013 2:21 am

I checked the theme on my phone in bed and already had several ideas before getting up.  It’s nice to have such a broad theme for a change.  I would say that though as most of my games are pretty minimal.  For example Nematode for LD23 and of course Dog Game #1.

I’ve been using Haxe/NME recently so I am going to use that this time round and I’m going to target HTML5 and possibly Flash.  For beeps I’ll use one of the web derivatives of SFXR and for the few graphics I plan to use I’ll stick with my trusty and dusty copy of Paint Shop Pro 5 : )

gl hf all.


Villain of the piece

Sunday, December 16th, 2012 2:33 am


I did some pixels yesterday and if I get time later I want to make this into a simple auto-runner.  So time permitting I’m in.

Nematode finnished. Time for some sleep.

Sunday, April 22nd, 2012 4:32 pm

Well it’s finished in the sense that I’m stopping working on it.  It’s a bit fiddly to play but I am quite happy how it’s turned out. I’ve just submited it here and I also did a quick blog post here.  Hope you like it and good luck finishing your games if you haven’t finished them already.

Nematode update

Sunday, April 22nd, 2012 6:30 am

Well it’s not really playable yet as there is still lots I need to implement, but here is a version to play with if you have a few minutes spare.  The aim will probably be to feed worms different coloured food to match the colours of the worm in the bottom left corner.  It’s very hard to feed the worms though even though I’ve shrunk the play area to 80 x 60 large pixels. So there might have to be a gameplay rethink.  The idea being that it’s a tiny world in petri dish that you can see through a microscope and influence by dropping food.  Time is getting tight so I better crack on.  As always any feedback appreciated.


Morning from Andalucia

Sunday, April 22nd, 2012 1:00 am

Morning all.   I treated myself to some bacon from back home and freshly squeezed orange juice for a delicious Anglo-Andaluz breakfast.  I’m now ready for another day at the code face.  I hope you’re all suitably recharged and raring to go. Lets make some games.


Nematode – end of day 1

Saturday, April 21st, 2012 1:50 pm

I’m nowhere near where I was hoping to be at the end of the first day but at least it’s starting to take some kind of shape.   I have gone down the inner space kind of tiny worlds route.  Specifically the tiny microscopic world of microbes and nematode worms.  The worms are in and wriggling and at the moment it is like an interactive toy.  Tomorrow I will hopefully make it into a game but now it’s time for some much needed sleep.  Mañana is going to be a busy day.  Goodnight all.


Hello Tiny World

Saturday, April 21st, 2012 1:28 am

Bit of a late start but I have an idea now and my hangover is finally starting to shift.  Project Nematode is GO!!!

Here is my entry for dullest screenshot.

Hello Tiny World - See what I did there

It’s not much but it’s a start. Maybe I should have got my tools and an empty project setup before starting though.  Rather than wasting an hour messing around this morning.


I am almost certainly, possibly, probably in.

Wednesday, April 18th, 2012 1:32 pm

Same old tools. An out of date version of Flixel, SFXR and an archiac Paint Shop Pro 5.

glhf all.


i  ■  pixels

Half in

Friday, April 29th, 2011 11:09 am

Due to an unfortunately timed Fiesta (Moros y Cristianos) and other inconveniently timed prior commitments It’s going to be more like a 48minute rather than a 48hour challenge for me this time round.  My current plan is to use the first 24h for an intensive partying planning session and then try and cobble something together on the last day.  It’s going to have to be even simpler then usual but my personal aim is to try and make something better looking than my previous entries.

As for tools I’m going to stick with Flixel, SFXR and my trusty and dusty copy of Paint Shop Pro 5 (13 years young and still going strong ^^).



The Detectorizer

Sunday, December 19th, 2010 5:31 pm

Well I’ve submitted it so I suppose it’s finished. Sadly I ran out of time for a lot of the niceties I’d have liked to have added but it is playable. Although it is intentionally a bit evil so play with caution.  You need sound to hear the metal detector.  Have a go, see what ‘exciting’ things you can discover.

The Detectorizer


Saturday, December 18th, 2010 4:05 pm

Here is a very uninteresting screen shot of my (slow+interupted) progress so far.   I’ve chosen metal detecting as my take on the theme of discovery. What will he discover next.  Beep beep, could it be a hoard of gold roman coins… Nope, it’s another rusty nail.  Oh the thrill of discovery.

LD19's most boring screenshot so far?

G’night all.

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