On year after my first submisssion into jam, I tried the compo… and I made it!
But I really hope to do better next time:
Pros:
– had fun
– clear concept
– tried to innovate
– learned about sound
– learned about graphics
– happy to witness that I have a strong understanding of libgdx + ashley and jbox2d
Cons:
– concept may be to simple or lack fun
– need to learn much more about sound!
– need to learn much more about graphics!
– libgdx got angry at me when I tried to compile for the html target
-> I need to figure that out
-> It may be time to learn haxe
Conclusion:
I have managed to submit by myself in 48hours something that is better than
my first jam submission one year ago, ludum dare is making its work, I AM
getting better :-).
The game is not glitchy and what needed to be working actually works but
it is not fun for a long time and it clearly lacks a visual atmosphere.
TODO until next ludum:
Make sur to understand what is required to run a libgdx project in a browser or
learn haxe. Learn more about graphics to create a nice atmosphere.
You can test my game by clicking here, please let me know what you think!