About CremaGames (twitter: @CremaGames)


Ludum Dare 34

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Featured in GeekyJuegos.com
Awarded by GeekyJuegos
on January 9, 2016

CremaGames's Archive

A Mobsferatu postmortem

Posted by (twitter: @CremaGames)
Monday, January 11th, 2016 8:52 am


Hey there! Since you liked our game so much in this jam, we wrote a little postmortem about how we worked on it and what mistakes we thought we made during the development. Hope you like it and, once again, thank you so much for voting Mobsferatu.

It’s been a week and we still can’t believe we ranked 5th in the Overall in our first LudumDare.

Mobsferatu is finished!

Posted by (twitter: @CremaGames)
Tuesday, December 15th, 2015 6:56 am

Welp, we finished Mobsferatu in time, so please go play it! It’s a platformer and the objective is to get to the top of the tower with as much villagers as you can. The bigger the mob, the better.

We recommend you download it, but you can play it online if you want.



It’s been a great, first Ludum Dare. Thanks a lot and special thanks to those who helped us choose a name and watched our stream in Twitch.

Finishing touches

Posted by (twitter: @CremaGames)
Monday, December 14th, 2015 4:17 pm

We have a name! And a logo!


Help us name our game!

Posted by (twitter: @CremaGames)
Monday, December 14th, 2015 6:42 am

Hey, we’re looking for a name and we don’t have any good candidates right now. Can you help us? You can see some of the game here (WIP):

Also, the “pitch”:
Take your place in an angry mob while you climb through Dracula’s Tower seeking revenge, avoiding traps and looking for other folks to join your crusade and grow up your crowd.

Character Cosmetic Editor

Posted by (twitter: @CremaGames)
Sunday, December 13th, 2015 3:01 pm

We integrated a quick editor in order to create some variations in our characters. Here I’ll show you some randomized options.


Some gameplay progress

Posted by (twitter: @CremaGames)
Sunday, December 13th, 2015 3:25 am

We’re getting almost all the controls working in the game!

Also, quick remember. We’re back streaming, come see us!

2015-12-13 09_24_09-CremaGames - Twitch

Blockout Raw Gameplay

Posted by (twitter: @CremaGames)
Saturday, December 12th, 2015 11:25 am

Prototyping stuff while we create the assets


Tower WIP

Posted by (twitter: @CremaGames)
Saturday, December 12th, 2015 6:20 am

Our tower is taking shape


We have a main character

Posted by (twitter: @CremaGames)
Saturday, December 12th, 2015 3:32 am

Here it is!

There will be variations of the main character as you see (different weapons, hats, hair…). Together they will form an angry mob!


Streaming with multi views + democracy mode ON!

Posted by (twitter: @CremaGames)
Saturday, December 12th, 2015 12:25 am

We just finished our brainstorming and we’re starting to prototype our idea. I just pushed the Start Streaming button 😀


We’ve integrated a democracy mode into the streaming so you guys can choose what to see. I hope this image clarifies it:


We’re in for our first Ludum Dare!

Posted by (twitter: @CremaGames)
Thursday, December 10th, 2015 6:36 am

This is the first time we’re going to participate in the Ludum Dare, we’re so hyped! We’re a team from Madrid with some experience in making games but never in a jam, so let’s see if we can finish something playable in time.

Our tools:
– Unity 5.3
– Photoshop
– 3DS Max
– Substance Designer / Painter

We have already almost everything that’s necessary for the weekend, we just need some pizzas and that’s all!

We’re going to livestream all the weekend, we’ll post the streaming when it’s ready.

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