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Ludum Dare 27 entry

Posted by (twitter: @comradgremlin)
Friday, August 23rd, 2013 11:39 am



I’m entering my third Ludum Dare contest.

I will be using C++ with SDL, taking some engine bits (Game Screen handling) from my previous ludum dare entry, http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=18465


Good luck, everyone!

Do  your best.

Day one results

Posted by (twitter: @comradgremlin)
Saturday, April 27th, 2013 11:55 am

So, after working hard, I’ve finished my first day prototype:

mainscreen screen1

Still a lot of things left to do, but I’m somewhat confident in my ability to finish at least _something_ on time :)

Good luck, everyone.

Day 1 status update

Posted by (twitter: @comradgremlin)
Saturday, April 27th, 2013 3:26 am
Main screen of my entry

Main screen of my entry

Done with the temporary version of the main screen, continuing to work on the game logic now :)

I’m in!

Posted by (twitter: @comradgremlin)
Thursday, April 25th, 2013 9:15 am

My second Ludum Dare. Going to write the game in C++ using Visual Studio 2010 express and http://www.libsdl.org/ :)


Good luck everyone!

Can’t wait to see your works.

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