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I’m In! I’m In!

Posted by
Friday, April 15th, 2016 9:50 pm

I’m in for my 3rd dare. I’ve missed the last few.

Unfortunately I am starting late, and I have to go to the doctor tomorrow to get some stitches out! :O But I have faith I can get something out in the time I have. I want to focus on ‘fun’ this time around. As my last games (while I am proud of them) were not the most fun. But I don’t have an idea quite yet so we will see how it goes!

Art – Photoshop
Engine – Unity (2D)
IDE – Visual Studio (2015 Community)
Music – Garageband
SFX – Chiptone
Planning – Whiteboard/Sublime Text
Sleeping – Bed
Not Sleeping – Lots of Tea

Finished in Under 24 Hours!

Posted by
Sunday, December 7th, 2014 3:13 pm

I had less than 24 hours to finish my game this LD, so I was quite worried I wouldn’t finish! I ended up finishing with time to spare though!

I made sure to design a game with fewer features than I normally would have. This means the game isn’t quite as feature rich as I would have liked it to be. But I managed to get it done in less than a day.

I ‘m happy with the end product, even if it isn’t Game of the Year 😛


Here We Go

Posted by
Friday, December 5th, 2014 7:27 pm

Good new, bad news.

Good news is, I got the theme I wanted! Really excited about that.

Bad news. I won’t be able to work on anything for a large portion of tomorrow.
But here we go, I’ll try my best anyway; As that’s what LD is about, isn’t it!

I’m In For Try Number Two!

Posted by
Friday, November 21st, 2014 6:58 pm

My first ever Ludum Dare was number 30, last time. Here I am again for try number 2! I’m hoping to learn from my mistakes last time, do a bit more planning before jumping into things and seeing what I can do. I will be entering the LD 48 hour competition again, and here are my tools!

  • ENGINE – Unity (Likely 2D)
  • ART         – Photoshop
  • IDE          – Visual Studio 2010
  • SFX          – SFXR
  • MUSIC    – GarageBand on my old MacBook

Mini Post Mortem

Posted by
Sunday, August 24th, 2014 7:25 pm


Brillium Screenshot - LD30

Brillium – LD 30 – Connected Worlds


I wanted to do a quick mini post mortem to sum up my thoughts directly after submitting.

LD30 was my first ever Game Jam, I have never made a game in such a short amount of time, and it was quite the experience. I knew going in that 48 hours would be tight, but tried to be prepared for anything.

I wasn’t too thrilled with the theme, but tried to go with it anyway. I ended up trying to make a game where you have several planets comprised of fluid-like matter, and you can drag this matter to other planets.

Then the goal of the game is to sustain life on each planet using the given starting resources. The worlds being connected via their need for each others matter.

I knew this would be a programming challenge for me as I had never created any fluid-like systems before. But I figured I had no better ideas, so I’d give it a shot.

In the end I did spend most of my time fighting with my janky, messy code, but I got it mostly working. I have 3 pretty (or at least I think so) worlds, and you can drag the resources between them.

I ran out of time and had to add game play later than I wanted. This ended up costing it, you really just have to drag resources quickly between the worlds before time runs out.

It really didn’t end up being all that fun or rewarding. So I’ll definitely take that as a lesson.

Anyway, try it out if you want, any feedback is much appreciated!

My First Ludum Dare!

Posted by
Friday, August 15th, 2014 12:54 am

Hey All!

I am planning on making a submission for LD30, and it will be my first Ludum Dare, or any Game Jam for that matter!

I am both nervous and excited as I have never made a game in such a short amount of time. I am 20 years old and I have been programming for about 2 years now,
and making games for about the last year.

I also plan on submitting a smaller game this weekend for the Warmup Weekend, to hopefully get an idea of how quickly the 48 hours will go by, and what I should focus on in that time.
(I could also use some practice in the Art/Audio areas)

My Tools

  • ENGINE – Unity 4.3
  • ART         – Photoshop
  • IDE          – Visual Studio 2010
  • SFX          – SFXR
  • MUSIC    – GarageBand

GarageBand is all I have experience with, and it is worth noting I will be using it to create audio tracks from scratch, not to use it’s built in samples.

Hopefully all goes well, and I can learn lot’s. (and if I manage to submit a game, that would be a huge bonus!) I would also love any tips from returning LDers, or things that surprised you during your first LD.

Goodluck everyone, and have fun!

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