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Soooo, I wasn’t able to find time to start, until now.

Posted by
Monday, August 25th, 2014 6:15 pm

Lol, so, while the deadline’s already over, since I finally have downtime after moving my stuff to my dorm room, I’ll finally be able to game jam, even though it won’t count for the jam, lol…

I couldn’t do it :(

Posted by
Monday, December 16th, 2013 6:35 pm

Final projects came in and blew my face off :( I don’t think I was destined to do even numbered Ludum Dare’s

I’m in… to do class projects! :D

Posted by
Monday, December 9th, 2013 12:45 am

So, my final project for a class is to create a game prototype. Of course, that means I’m in. Plus I have the added desire of making it my final project for a class? Added motivation right there.

This time around, I’ll be messing around with either Unity or pure html5, javascript, and css3.

NO MORE GAMEMAKER STUFF FROM ME 😛 (at least for awhile)

And, no, I’m not procrastinating. 😀


Post Morten: In Just a Moment

Posted by
Wednesday, August 28th, 2013 11:49 am

So, this is my game.

Anyways, for my second Ludum Dare,  I decided to do something most peculiar.

This was actually the first thing that popped in my head when I was at my Optometrist when my eyes were dilated early Saturday morning.

So, what was my game?

When I heard the theme, I had two ideas. One of them was a horror game where you blink every ten seconds and stuff happens but I meant it as something I wouldn’t like making.

So, what ideas popped in my head, based on the theme, when I was coming up with “In Just a Moment”? Well, contrary to the comments, I thought of “YOLO”. Like, I think of a lot of things before I make any decision. A lot of those thoughts being negative.

If  I were to talk to someone, I’m always self-conscious about how I present myself as I assume these bad things. But seriously, what can go wrong?  That was the question I wanted to present when I was making this game. “What can go wrong with a choice?”

Granted, the way I did it needs loads of improvements but did it I tried to do.

What went good:

  • I finished a game despite having my hands full with moving into college and what not.
  • I made the game to the exact idea that was in my head.
  • I didn’t have any headaches at any point in making the game.
  • The music in the game fit what I was going for perfectly


What went bad:

  • My message wasn’t presented clearly.
  • The music loop thing.
  • I relied a bit too much on “Show, don’t Tell”
  • How the game ended. It seems that just ending the game without the player deciding to stop playing affected the idea I had for what I wanted to do.


I liked working on “In Just a Moment” and am still working to make it better than what I already made. Just, I need to learn how to present my idea.

I love the comments I’m getting, how people think of the game as an examination on relationships and life but that idea’s way more advanced than how I originally imagined the game.


Let’s compare it to my first Ludum Dare game, Princess Sheltering.

This was definitely a better organized game than my LD 25 and was a lot easier to make in terms of the idea that I came up with. To be honest, compared to Princess Sheltering, this is something I’d still play, even though “In Just a Moment” is so short. It was also awesome that I had someone come by and make music for my game! So this Ludum Dare was just so much easier than my last Ludum Dare.

Roughly 7 hours? Only half my game done? More than enough time :P

Posted by
Monday, August 26th, 2013 11:19 am

Wow, I’m so lucky I decided on an easy game to make. I’ve been doing a bunch of stuff besides my game but I’m more than enough done with my game that I can easily finish this in 6 hours. 😛

Well, I’m starting now :P

Posted by
Saturday, August 24th, 2013 7:33 pm

Because I had to do some packing for college, I wasn’t able to immediately start my game for the jam. Regardless, I was aiming for the jam period anyway, so yeah!

Woah, I can’t believe I got something down XD

Posted by
Monday, December 17th, 2012 7:33 pm

So, for my first jam, I actually got it done XD.

Well, there are still A LOT of things I want to put into my game, like a scoreboard (a custom one), or additional flashiness but I’m content XD


Great job to all those that finished XD.


I guess I’m going for the jam O.o

Posted by
Saturday, December 15th, 2012 10:45 pm

Soooooo, I’ve been getting stuck in my code and I’ve been doing a lot of things… I still plan to present something, just, I don’t expect to finish it in the next 20 hours… It is finals week at my college XD Oh well, I’ll get it done…



Btw, I never talked about my lil impromptu idea XD

Basically, it’s repunzel but you drop stuff on the poor lil knights that try to rescue her.

I’m realizing that I could do better with the art stuff :O


My First Jam O.o

Posted by
Friday, December 14th, 2012 6:26 pm

So, this is going to be my first game jam and I just want to say GOOD LUCK TO ALL YOU DUDES AND DUDETTS OUT THERE XD

I’ll be using Gamemaker, GIMP, Noteflight, and I believe that covers it

Let’s make this a great one XD…

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