Ludum Dare 32
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In I am – 4th time

Posted by
Friday, April 26th, 2013 5:10 pm

Taking part in the Comp.

Good luck to everyone!

Done and Submitted

Posted by
Sunday, April 22nd, 2012 10:00 am

It’s 3am and I have work in the morning :(

SFX and music done. All the graphics done (see some below).

Hope everyone enjoys playing it :)

 

Watch Out for the Army Planes – they’ll get ya!

The Jeep’s are on patrol and pack a punch with their rockets!

 

Submission Link:

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=4849

 

Final post before submission

Posted by
Sunday, April 22nd, 2012 6:22 am

Ape-tastic! Close, still need to add music/sfx and a bi-plane. It’s late, and work in the morning, so music and sfx may take a hit :(

 

Panic! – Original idea gone, bring on the ape

Posted by
Sunday, April 22nd, 2012 1:09 am

I got sick of my original idea – just didn’t feel fun..

So you are an ape and get to smash up a tiny world, that’s what I’m talking about!

 

First screenshot

Posted by
Saturday, April 21st, 2012 6:21 am

Well things are going so-so. Finally added some graphics, but I have a long way to go

The concept is that you, working as a kitchen hand in a science lab have been shrunken down when playing with equipment you shouldn’t have been. The cleaners have come along and thrown you in the rubbish (not seeing you!). No you have to escape this tiny world and restore your self to your original height.

Progress Update

Posted by
Saturday, April 21st, 2012 3:11 am

Going far slower than I had hoped for, haven’t really even tackled graphics yet, hmmm.

So how about a battle station shot + a cute kitten “helping” me work

Cool – I’m in!

Posted by
Friday, April 20th, 2012 6:28 pm

Third time doing the comp, so pretty excited.

Using Flash/Flashdevelop/Photoshop/Flashpunk to make this happen

 

Goodluck all

Done!! Sleep time

Posted by
Sunday, December 18th, 2011 10:21 am

Finally done – looking forward to some sleep

Play here

http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=4849

Only a few hours left for me

Posted by
Sunday, December 18th, 2011 7:59 am

I have to be at work in 6 hours and I haven’t slept yet (In Australia it’s 2am).

Progress is getting there:

  • Cat logic/physics settled
  • Death sequences setup
  • Scoring done
  • Title/Level Complete/End screen done
  • 3 levels made

To do

  • I will need to settle for probably only 5 levels total :(
  • Music
  • Add a reset button
  • Submit :)

 

15 hours left..

Posted by
Sunday, December 18th, 2011 2:08 am

Going ok, only 15 hours left..

Slopes are working (what a pain in the butt!!). As always FlashPunk is making a difficult task easy – thanks ChevyRay!.

Updated the placeholder graphics for the tiles. Now to start tieing everything in together plus level/puzzel design.

End of night 1

Posted by
Saturday, December 17th, 2011 6:18 am

Ok, it’s midnight here – things are going ok.

Basic story is little old lady is alone, and all she has is her cats – but the pound has stolen them from her!! Move her around with arrow keys, and space to release the cats.

Place holder graphics. Only 1 level done.

 

http://dl.dropbox.com/u/13756312/Examples/LudumDare22/beta1/index.html

I’m in

Posted by
Tuesday, December 13th, 2011 2:31 pm

I’m in…

  • AS3/Flash
  • Flashpunk
  • Greensock
  • FlashDevelop
  • Photoshop
  • Avairy

Time, there is not enough, pt2.

Posted by
Sunday, August 21st, 2011 2:48 am

 

Pushing up hill, going to be a struggle.

Got a mini music loop going in Aviary music creator which will have to do. Sketched up the map, so need to create another 6 sections like that below and a title/closer.

Spent way too much time getting the point of view arc from the ghosts working, and atm they kind of chase you when they see you, but needs major tweaking. I hate localToGlobal and globalToLocal btw.


Time, there is not enough of, pt1.

Posted by
Saturday, August 20th, 2011 3:32 am

Just a quick update. This is my first LD, and enjoying it so far.

Taking a quick break to go grab a pizza and post a screenshot + setup

 

early setup, getting a ‘pulse’ of sound shooting out, to hinder the escape of the user

and the enemy’s field of vision using the arc technique

I’m in

Posted by
Friday, August 19th, 2011 5:24 pm

I’ve down with this. I’ve turned off the xbox, now only if there were someway to stop my self from going to reddit/r/funny…

Anyway I’m using Flash, Photoshop, (maybe Illustrator?), FlashPunk (~depending on theme), and most likely Aviary’s music tool.

 

Goodluck to everyone and enjoy the comp

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