About CiderPunk (twitter: @@ciderpunk)


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CiderPunk's Archive

I’m in!

Posted by (twitter: @@ciderpunk)
Friday, April 15th, 2016 6:23 pm

for my 6th LD, this time I can’t fail!

I’ll be using my usual LibGDX, blender, gimp, paint.net combo, with the new addition of Inkscape and my SvgLib library (maybe)  https://bitbucket.org/CiderPunk/svglib





I’m in again!

Posted by (twitter: @@ciderpunk)
Friday, August 21st, 2015 3:53 pm

I’ll be using Java, libgdx and my usual base code which can be found here: https://bitbucket.org/CiderPunk/gamebase

coding in Intellij IDEA, hopefully I can release an Android version again!

graphics in Krita, paint.net and gimp

modelling in Blender

sound… well I doubt it



Pay to rate your LD entry? I don’t think so pal!

Posted by (twitter: @@ciderpunk)
Monday, May 11th, 2015 8:03 am

I’m not going to pay anything to play your LD game, and that includes sitting through an advert,

I’m grateful to anyone who takes time out to play my entry, I’m proud of my effort and thankful for any constructive criticism, and so should everyone who entered, so it annoys me to find LD entries where a minimum itch.io price has been set, or I have to sit through a 30 second advert before being given the honour of playing your game, that’s time I could have spent playing someone else’s game, probably someone more deserving!

I am 100% behind people who want to make money off their game, especially if they continue to develop it after the compo,  but at least wait until after the voting!


I’m in!

Posted by (twitter: @@ciderpunk)
Friday, April 17th, 2015 2:16 pm

Using Java, LibGDX, intellij Idea, blender, gimp, paint.net and all sorts of other crap

my base library is here: https://bitbucket.org/CiderPunk/gamebase/branch/GameBase2

I fancy doing something in 3D this time!


I’m in again!

Posted by (twitter: @@ciderpunk)
Friday, August 22nd, 2014 10:07 am

This is my 4th LD! I’ll be using Libgdx and my handy library of functions which can be found here:


I’m gonna try intellij IDEA this time instead of eclipse, paint.net, gimp, maybe some blender and Tiled.

I’ll hopefully release on the google play store again too.

good luck everyone!


I’m in!

Posted by (twitter: @@ciderpunk)
Friday, April 25th, 2014 4:36 am

My 3rd LD! cleared my schedule, booked Monday off, I cannot fail!

I’ll be using LibGDX, Eclipse, blender, gimp, paint.net, tortoise git.

I’ll be using my ever-expanding base code library again, which can be found here: https://bitbucket.org/CiderPunk/gamebase

Good luck everyone!


I’m In!

Posted by (twitter: @@ciderpunk)
Wednesday, August 21st, 2013 4:56 am

This’ll be my second LD,  hoping to score better this time! i’ll concentrate less on keeping a working HTML5 and android port and release those as post event updates, but i defo will put out an android port!

I’ll be using Java with LibGdx and my game code library: https://bitbucket.org/CiderPunk/gamebase

Tools: Eclipse, gimp, paint.net, maybe blender for some effects and SFXR

good luck everyone and remember; friends don’t let friends make tower defence games


I’m In!

Posted by (twitter: @@ciderpunk)
Friday, April 26th, 2013 9:49 am

It’s my first attempt but I’m determined and I’ve booked Monday off work so I can’t fail…maybe

I’ll be using Java, LibGDX and paint.net and maybe some blender for explosions! I’ll be using some base code from my incomplete warm up project https://bitbucket.org/CiderPunk/runaway

Hopefully I can produce an Android version  of whatever I make too, Good luck everyone!


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