So, I’m done! My second Ludum Dare has been a success, as I managed to complete a game again. This time I didn’t go all in on innovation, though I think at least the evolution part of my game is pretty original.
I was worried when I saw the theme, and it took me several hours to come up with an idea I could make playable in less than 48 hours. What I came up with, was the idea that your spaceship (in a shmup) would evolve depending on how you played. If you shoot a lot, your spaceship gets better at shooting. Same for movement. I would have had the shields and thrusters evolve too, but I didn’t have time for that. Still, I think the idea gets out.
I have had great fun creating my first ever shmup, and it has been a pleasure following you all on Twitter (#LD48). I can’t wait to play what everyone has created!
Here is a link to my entry: