About chartinboy (twitter: @deny_them)

I'm Jay, a programmer/designer/university student (creative writing!) and lover of photography. Not sure what else to say :)


Ludum Dare 30
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First set of physics tests

Posted by (twitter: @deny_them)
Saturday, August 23rd, 2014 10:29 am

…I may be being a bit ambitious with this one. Oh well, I’ll see what I can get done before the end!


Note to self – Make stuff prettier. Also make lighting.

I’m in!

Posted by (twitter: @deny_them)
Friday, August 22nd, 2014 3:14 am

Hi all,

busy weekend be damned! I’m in.

Programming/Engine: Unity (C#, JS/Unityscript)

3D Graphics: 3DS Max and maybe some Sculptris

2D Graphics: Photoshop CS5.5

Music: Synthfont, maybe cgMusic

Sound Effects: Could it be anything but SFXR?

Fuel: Off brand cola. A lot of off brand cola.

Let’s do this!

Sleep now, talk later…

go play this – http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5199

If you’re a dev, I love you, if you’re a dev planning on downvoting me, my game link can be found in the post above mine…

New Image of “Atomswarm – Tiny Cycles”

Posted by (twitter: @deny_them)
Saturday, April 21st, 2012 9:50 pm

Added “spaaaaaace”, landmasses and basic life.

Up next – Evolution

Then- God powers

Then – achievements, points etc

Then – Screens, music and the like

“Atomswarm – Tiny Cycles” Progress report 1

Posted by (twitter: @deny_them)
Saturday, April 21st, 2012 8:07 am

going good so far.


Got basic AI down, critters can breed, age, die of old age and hunger etc.

They can also now eat when surrounded by food.

Next up – Building forest tiles, lava tiles and water tiles.

After that – Proper evolution! I’ll be adding graphics, traits and species diversity.

After that – Interactivity! Add ways to interact with your critters.

Finally – Music. Meh.

Very first photo of “Atomswarm – Tiny Cycles”

Posted by (twitter: @deny_them)
Saturday, April 21st, 2012 4:36 am

Here’s the first pic of my currently very ungraphical game “Atomswarm – Tiny Cycles”

Complete evolution simulation currently in progress… (Well, very early in progress, but still…)

Yeah, go on then… (I’m in)

Posted by (twitter: @deny_them)
Tuesday, April 17th, 2012 7:32 am

hoo boy..my first entry into this! I’ll see how I can do I guess.

Engine – Unity

Artwork – 3ds max, photoshop

Sound – Audacity and sfxr

Good luck everyone!

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