About Chaoseiro (twitter: @Chaoseiro)


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AI knows how to mock the player

Posted by (twitter: @Chaoseiro)
Saturday, August 22nd, 2015 9:37 pm

The game is coming along, scenery just needs texturing andΒ I’m currently working with enemy AI while the sprites are done.

Somehow I made’em dodge the player and…




To better enjoy the GIF:Β https://gifsound.com/?gif=ludumdare.com/compo/wp-content/uploads/2015/08/GoblinDance.gif&v=YkfU1JqmkHM&s=12

We’re in!

Posted by (twitter: @Chaoseiro)
Friday, August 21st, 2015 7:51 pm

After many missed LDs, I’m in again, now with a (very) big group πŸ˜›


  • Unity 3D
  • Blender / Maya
  • Photoshop
  • some DAW (there’s a composer in the group yay)

I hope we manage to finish the game on time, this will be our first work together :)

Good luck to all!

We are in!

Posted by (twitter: @Chaoseiro)
Friday, August 22nd, 2014 6:30 pm

Hey guys,

Last jam me and my friends couldn’t finish the game, many personal problems affected team’s hype…

But now history shall be different!


The tools are the same:

  • Unity 4.6 (let’s beta test the UI :D) – Engine
  • Visual Studio 2012 – Code editor
  • Photoshop – Graphics
  • Paint Tool SAI – Graphics
  • Spine – 2D animations
  • Something for sound/music :X (probably free assets from somewhere…)


It’s me, the somewhat coder, and takeshi, the spriter.

I hope we can finish it on time heh

Good luck everyone!

Let’s jam!

Posted by (twitter: @Chaoseiro)
Tuesday, April 22nd, 2014 3:27 pm

My third LD, and I still don’t know if I’m going solo or with my team. In the last two LDs we made two “okay” games, with nothing special, let’s see if I can manage to come up with something better for this edition πŸ˜›
The fellowship of dev:

  • Code/Engine: Unity3D or Cocos2D-X (didn’t have time to learn something new, and which I’ll use heavily depends on the idea I come up with)
  • Graphics: If solo, it will be programmers’ art featuring GIMP and Inkscape, if not, my graphics-mage loves to use SAI and Photoshop πŸ˜›
  • Sound: OpenGameArt for the rescue! Maybe Bfxr for SFX.


And good luck for all!

I’m eager to see what crazy and awesome games you people will come up with πŸ˜›

I’m in!

Posted by (twitter: @Chaoseiro)
Friday, December 13th, 2013 7:53 am

Hey guys, my first post here, although it’s my second participation πŸ˜›

Going for the jam with a team of friends, using:

  • Unity3D (ver. 4.3 with all those sweet 2D options :P)
  • TiledΒ + X-UniTMXΒ (for tiled 2d maps and the importer i’ve created for unity)
  • PaintTool SAI / Photoshop / GIMP / Inkscape for all 2d content, Blender if we decide to use 3D (highly improbable)
  • Something for the sounds

Will generate an unity web player page, in the worst case, windows/mac/linux builds πŸ˜€

Good luck for all of us!

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