I’d hate to waste front-page real estate talking about my game, but I have to write this sooner or later. I don’t particularly like doing this, so I’ll probably keep it brief.
vvhat I used:
- language: English, Python/Pygame
- framework: PACGFUP (my own crappy little “Point-And-Click Game Framework Using Pygame”)
- art: ArtRage, GIMP
- music: MixCraft
what went well:
- the art looks pretty cool I think
- I’m not the best when it comes to music, but I think the song I made fits the overall mood of the game
- I drew a lot of art
- I tried to invent my own language for the rabbits to speak (been reading up on language lately) and it was fun, but I have no idea if anyone figured it out on their own
- a lot of the comments on the game are very/too nice, and this makes me want to work on it some more
- just another thing so my list of good things looks longer
what went poorly:
- the art could look better
- the orientation of the images when juxtaposed is off
- I completely forgot to add sound effects (I wouldn’t have had time to add them though)
- the framework I used isn’t the best, and made navigating the game confusing/awkward
- the theme was in the part of the game that didn’t make it into the game
- the part of the game that is present was supposed to basically be the introduction to the main portion of the game
- drawing so much art was tiring
- seeing all the other games makes me feel like I didn’t do as well as I originally though

looking out from inside the second floor of the bunny hutch
messages for EVERYONE:
- great games as always, everybody. I have enjoyed every single game I have played, and am sure I would have enjoyed all of them if I had played all of them.
- keep making games
- don’t stop making games
- if you don’t like making games, then you are allowed to stop making games, but otherwise keep making games
- feel free to take breaks from making games. you don’t need to make games 100% of your free time
- don’t compare yourself to others (unless you absolutely can’t help yourself)
-cardboard