It’s a shooter where an enemy spawns every 10 seconds. It’s more of a compo entry that I just didn’t have enough time to do in my busy Saturday and Sunday. I wish that it was Sunday and Monday for the compo, but whatever.
My art style is minimalism as an ode to last LD’s theme.
I had a lot of fun making Enemy Inbound, and I look forward to the next LD, whatever score I end up getting.