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Pugnator – Video review

Posted by
Tuesday, August 27th, 2013 5:52 am

Check out this video review of my LD 27 game:

Check the game out here!

Big thanks to caranha who made the reivew!
Check out his game too.

Timelapse – Pugnator

Posted by
Sunday, August 25th, 2013 1:59 pm

Finally finished!

Posted by
Sunday, August 25th, 2013 1:20 pm

Finally! I made a pretty fast sprint at the end, but did it.


ToDo List:

Finish LD game in 48 hours


It was a great (and also a bit stressfull) experience, but hell I’d do it again!


My entry is an action-adventure shmup where you have to kill enemies, destroy walls and find the portal to the next level. In addition, random events (buffs, debuffs, traps,…) will happen every 10 seconds and stay there for the next 10 seconds!




Check it out here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25910


Timelapse (and maybe Linux version) will follow soon!

Day 1 comes to an end

Posted by
Saturday, August 24th, 2013 12:33 pm

After working probably around 8 hours on my game today, pretty much all the core mechanics are implemented!

So tomorrow (only) some level making, fine tuning and art (The current art is not mine, just took it as placeholder) and sounds!


Here’s a gif of my timelapse from the end of the day now:


Count me in!

Posted by
Friday, August 23rd, 2013 9:31 am

Hey everybody!

This will be my first LD, and I hope I’ll be able to finish my game (only real goal I set myself 😉 )

So here are my tools:

– Framework : XNA/Monogame

– Language: C#

– IDE: Visual Studio 2012

– Art: Photoshop

– Sound: sfxr


I’ll also be using some  base code from other game and projects!

There’ll probably also be a live stream!

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