About doppelgunner (twitter: @doppelgunner)

A ghost programmer / developer. Im not gonna kill you. Im just gonna scare you really really goOd.


Ludum Dare 37

doppelgunner's Trophies

doppelgunner's Archive

Demo, Timelapse and postmortem of my game

Posted by (twitter: @doppelgunner)
Saturday, May 6th, 2017 9:00 pm

POST MORTEM [link to postmortem – my blog]


At last I finished the game

Posted by (twitter: @doppelgunner)
Sunday, April 23rd, 2017 1:47 pm

LD38 – Progress: Awarding

Posted by (twitter: @doppelgunner)
Sunday, April 23rd, 2017 8:42 am

I am almost done though not really. I don’t even have sounds yet. Need to add instructions too.


After 24 hours

Posted by (twitter: @doppelgunner)
Saturday, April 22nd, 2017 9:24 pm

LD38: Progress so far

Posted by (twitter: @doppelgunner)
Saturday, April 22nd, 2017 9:01 am

My progress in the game so far. So tired and feels like I won’t make it. I have exams on monday.


LD38 – Progress so far: speech fade and scale out.

Posted by (twitter: @doppelgunner)
Saturday, April 22nd, 2017 12:06 am


Posted by (twitter: @doppelgunner)
Friday, April 21st, 2017 11:51 pm

twitter account: https://twitter.com/doppelgunner

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A quick tutorial on Composite / Component Design Pattern (java)

Posted by (twitter: @doppelgunner)
Friday, April 21st, 2017 12:26 pm

I made the getComponent() similar to unity in which you use Generic in method to get the component that you want.




Just check it out

Last ludumdare 37, the competition happened the next day after our last exam for the week. This ludumdare 38 will happen just before our exams. I just hope that I can join, cause it’s the anniversary, maybe we’ll be getting more attention than last time, what a waste if I let the opportunity pass.

update: (exam starts on april 19, too lazy to look at exam schedule Zz.,  maybe I can join on jam)

But, before that have a look at my video on how to always win in any online chess game. I bet 100% you can even defeat the pros by watching this (THIS IS NOT A PRANK):

As reference to my earlier post about the shapedrawing program (java2d):

Source code: https://github.com/doppelgunner/ShapeDrawing

Someone in youtube commented that maybe I should try to export the images in svg format. So here it is. I found a way to save the image into SVG format. I used a lib called ImageTracer. Below is the sample. I love the mousepad though (the mousepad with the sexy girl).

bike_drawing_sample bike_drawing_sample_svg spidey v2_svg v1 v1_svg VSpecial_drawing VSpecial_drawing_svg


A simple drawing program using java Graphics2D

Posted by (twitter: @doppelgunner)
Thursday, April 6th, 2017 1:12 am

It’s rushed but I made it for school activities. It is even saveable (PNG image type). The source code is included in the youtube link description. Source code: https://github.com/doppelgunner/ShapeDrawing


Last valentines I drew something using the program:


next time maybe I’ll make a pixel type software just for fun. With, image processing techniques maybe (using famous algorithms). Also subscribe to my channel.

Give me some tips to improve my modelling, rigging, and animation time. It took me 3-4 hours to make this character and only with walk animation. The hardest part is the rigging and animation it took me about an hour or two. Would you give me tips or hints on how to make 3d models faster and better.


Also, in the future I would like to make 3d models like in Street fighter or tekken in which they have animations for grabbing or attacking the other 3d models. Any beginner or intermediate tutorials you can give me?

FUCK YOU ALL!!! Before judging ends, check this

Posted by (twitter: @doppelgunner)
Sunday, January 1st, 2017 10:29 am


just joking!, was trying to get your attention.

A real-time strategy game that I made for my christmas challenge to myself. Play it and rate it so that I know if I improved compared with my ludumdare 37 compo entry. Thanks for the time.

By the way, Try playing the different levels.

Play it here: https://doppelgunner.itch.io/zpeed-wrapping (html5)

Watch the game demo here:

Watch the process here:

My youtube demo and process, even though my game has many bugs

Posted by (twitter: @doppelgunner)
Monday, December 12th, 2016 11:58 pm

Play and judge my game even though it has many bugs. Be honest in the comments so that you can help me improve. Next time I promise I’ll make a better one.


Youtube demo


Youtube process:

Okay, I just finished my first ever ludumdare game

Posted by (twitter: @doppelgunner)
Sunday, December 11th, 2016 12:23 pm

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